Two parallel phenomena are gaining attention in human–computer interaction research: gamification and crowdsourcing. Because crowdsourcing's success depends on a mass of …
Extant organizational learning theory conceptualizes organizational learning as an internal, member-based process, sometimes supported by, yet often independent of, IT. Recently …
The use of IT-enabled crowdsourcing with employees in enterprises has increased substantially in recent years. This phenomenon, which we refer to as 'internal …
K Wazny - Journal of global health, 2018 - ncbi.nlm.nih.gov
Background Crowdsourcing is a nascent phenomenon that has grown exponentially since it was coined in 2006. It involves a large group of people solving a problem or completing a …
R Karachiwalla, F Pinkow - Creativity and innovation …, 2021 - Wiley Online Library
Crowdsourcing has gained considerable traction over the past decade and has emerged as a powerful tool in the innovation process of organizations. Given its growing significance in …
Background Social network analysis provides a perspective and method for inquiring into the structures that comprise online groups and communities. Traces from interaction via …
MG Martinez - Technological Forecasting and Social Change, 2017 - Elsevier
Online communities have become an important source for knowledge and new ideas. However, little is known about how to create a compelling virtual experience to inspire …
Motivated by the multiple 'success stories' of the open innovation paradigm in the private sector, and also by the increasing complexity of social problems and needs, the public …
K Wazny - Journal of global health, 2017 - ncbi.nlm.nih.gov
Background First coined by Howe in 2006, the field of crowdsourcing has grown exponentially. Despite its growth and its transcendence across many fields, the definition of …