Virtual reality experiences increasingly use physiological data for virtual environment adaptations to evaluate user experience and immersion. Previous research required …
Avatars, the users' virtual representations, are becoming ubiquitous in virtual reality applications. In this context, the avatar becomes the medium which enables users to …
E Stemasov, J Hohn, M Cordts, A Schikorr… - Proceedings of the …, 2023 - dl.acm.org
3D-printers enable end-users to design and fabricate unique physical artifacts but maintain an increased entry barrier and friction. End users must design tangible artifacts through …
Text selection is an essential activity in interactive systems, including virtual reality (VR) head-mounted displays (HMDs). It is useful for: sharing information across apps or platforms …
J Kangas, SK Kumar, H Mehtonen, J Järnstedt… - Multimodal …, 2022 - mdpi.com
Virtual reality devices are used for several application domains, such as medicine, entertainment, marketing and training. A handheld controller is the common interaction …
Virtual reality (VR) controllers are widely used for 3D virtual object selection and manipulation in immersive virtual worlds, while touchscreen-based devices like …
HR Rantamaa, J Kangas, M Jordan… - International Journal of …, 2022 - Springer
Purpose Many surgical complications can be prevented by careful operation planning and preoperative evaluation of the anatomical features. Virtual dental implant planning in three …
MN Haji Mohd, MS Mohd Asaari, O Lay Ping… - Applied Sciences, 2023 - mdpi.com
Hand detection and tracking are key components in many computer vision applications, including hand pose estimation and gesture recognition for human–computer interaction …
Virtual reality (VR) users interact with virtual objects using motion tracked controllers. While many devices utilize abstract button pushes for interactions, some allow for limited finger …