[HTML][HTML] Metaverse for service industries: Future applications, opportunities, challenges and research directions

T Jung, J Cho, DID Han, SJG Ahn, M Gupta… - Computers in Human …, 2024 - Elsevier
Although the metaverse is still in the early stages of development and implementation, it has
the potential to revolutionize the way how businesses can interact with customers through …

What's the situation with situated visualization? A survey and perspectives on situatedness

N Bressa, H Korsgaard, A Tabard… - … on Visualization and …, 2021 - ieeexplore.ieee.org
Situated visualization is an emerging concept within visualization, in which data is visualized
in situ, where it is relevant to people. The concept has gained interest from multiple research …

[图书][B] All data are local: Thinking critically in a data-driven society

YA Loukissas - 2019 - books.google.com
How to analyze data settings rather than data sets, acknowledging the meaning-making
power of the local. In our data-driven society, it is too easy to assume the transparency of …

What's different about social media networks? A framework and research agenda

GC Kane, M Alavi, G Labianca, SP Borgatti - MIS quarterly, 2014 - JSTOR
In recent years, we have witnessed the rapid proliferation and widespread adoption of a new
class of information technologies, commonly known as social media. Researchers often rely …

Working across boundaries: Current and future perspectives on global virtual teams

A Jimenez, DM Boehe, V Taras, DV Caprar - Journal of International …, 2017 - Elsevier
Abstract Global Virtual Teams (GVTs) are a commonplace in contemporary organizations,
and an already established topic of research in international management. While we have a …

Safe spaces and safe places: Unpacking technology-mediated experiences of safety and harm with transgender people

MK Scheuerman, SM Branham, F Hamidi - Proceedings of the ACM on …, 2018 - dl.acm.org
Transgender individuals in the United States face significant threats to interpersonal safety;
however, there has as yet been relatively little research in the HCI and CSCW communities …

Shaping pro-social interaction in VR: an emerging design framework

J McVeigh-Schultz, A Kolesnichenko… - Proceedings of the 2019 …, 2019 - dl.acm.org
Commercial social VR applications represent a diverse and evolving ecology with
competing models of what it means to be social in VR. Drawing from expert interviews, this …

[图书][B] Divining a digital future: Mess and mythology in ubiquitous computing

P Dourish, G Bell - 2011 - books.google.com
A sociotechnical investigation of ubiquitous computing as a research enterprise and as a
lived reality. Ubiquitous computing (or ubicomp) is the label for a" third wave" of computing …

[图书][B] Smartphones as locative media

J Frith - 2018 - books.google.com
Smartphone adoption has surpassed 50% of the population in more than 15 countries, and
there are now more than one million mobile applications people can download to their …

Augmented reality and mobile learning: the state of the art

E FitzGerald, R Ferguson, A Adams… - International Journal of …, 2013 - igi-global.com
In this paper, the authors examine the state of the art in augmented reality (AR) for mobile
learning. Previous work in the field of mobile learning has included AR as a component of a …