Perceiving distance in virtual reality: theoretical insights from contemporary technologies

SH Creem-Regehr, JK Stefanucci… - … Transactions of the …, 2023 - royalsocietypublishing.org
Decades of research have shown that absolute egocentric distance is underestimated in
virtual environments (VEs) when compared with the real world. This finding has implications …

A systematic review and meta-analysis of the effectiveness of body ownership illusions in virtual reality

A Mottelson, A Muresan, K Hornbæk… - ACM Transactions on …, 2023 - dl.acm.org
Body ownership illusions (BOIs) occur when participants experience that their actual body is
replaced by a body shown in virtual reality (VR). Based on a systematic review of the …

Can i squeeze through? effects of self-avatars and calibration in a person-plus-virtual-object system on perceived lateral passability in vr

A Bhargava, R Venkatakrishnan… - … on Visualization and …, 2023 - ieeexplore.ieee.org
With the popularity of Virtual Reality (VR) on the rise, creators from a variety of fields are
building increasingly complex experiences that allow users to express themselves more …

Did i hit the door? effects of self-avatars and calibration in a person-plus-virtual-object system on perceived frontal passability in vr

A Bhargava, R Venkatakrishnan… - … on Visualization and …, 2021 - ieeexplore.ieee.org
The availability of new and improved display, tracking and input devices for Virtual Reality
experiences has facilitated the use of partial and full body self-avatars in interaction with …

The geometry of the vergence-accommodation conflict in mixed reality systems

XM Wang, D Southwick, I Robinson, M Nitsche… - Virtual Reality, 2024 - Springer
Mixed reality technologies, such as virtual (VR) and augmented (AR) reality, present
promising opportunities to advance education and professional training due to their …

Exploring the Effects of Sensory Conflicts on Cognitive Fatigue in VR Remappings

T Luo, G Chen, Y Wen, P Wang, Y Fan, T Han… - Proceedings of the 37th …, 2024 - dl.acm.org
Virtual reality (VR) is found to present significant cognitive challenges due to its immersive
nature and frequent sensory conflicts. This study systematically investigates the impact of …

Size perception bias and reach-to-grasp kinematics: An exploratory study on the virtual hand with a consumer immersive virtual-reality device

Y Itaguchi - Frontiers in Virtual Reality, 2021 - frontiersin.org
While studies have increasingly used virtual hands and objects in virtual environments to
investigate various processes of psychological phenomena, conflicting findings have been …

Inter-Pupillary Distance Mismatch Does Not Affect Distance Perception in Action Space

S Chakraborty, H Finney, H Gagnon… - ACM Symposium on …, 2024 - dl.acm.org
Most modern head-mounted displays (HMDs) do not support the full range of adult inter-
pupillary distances (IPDs)(ie, 45–80 mm) due to technological limitations. Prior work …

Understanding the Impact of Referent Design on Scale Perception in Immersive Data Visualization

Y Hou, H Cui, R Chen, W Zeng - … Abstracts of the CHI Conference on …, 2024 - dl.acm.org
Referents are often used to enhance scale perception in immersive visualizations. Common
referent designs include the considerations of referent layout (side-by-side vs. in-situ) and …

Investigation of the effect of the alignment of the eye and the virtual image of virtual reality on fatigue in viewing VR device

H Hong, H Kang - Journal of the Society for Information Display, 2024 - Wiley Online Library
Cybersickness is a major problem hindering the use of fully immersive virtual reality (VR)
systems. A mismatch between the interpupillary distance (IPD) and the inter‐optical system …