Learner-controlled practice difficulty in the training of a complex task: Cognitive and motivational mechanisms.

MG Hughes, EA Day, X Wang… - Journal of Applied …, 2013 - psycnet.apa.org
An inherent aspect of learner-controlled instructional environments is the ability of learners
to affect the degree of difficulty faced during training. However, research has yet to examine …

Learner-controlled practice difficulty and task exploration in an active-learning gaming environment

J Westlin, EA Day, MG Hughes - Simulation & Gaming, 2019 - journals.sagepub.com
Background. With the use of computer-based simulations and games becoming increasingly
common in education and organizational contexts for delivering training and instruction …

[PDF][PDF] Serious game and virtual world training: Instrumentation and assessment

JH Wong, AB Nguyen, L Ogren - Newport: Naval Undersea Warfare …, 2012 - academia.edu
NAUSEA Page 1 NUWC-NPT Technical Document 12,118 10 December 2012 Serious Game
and Virtual World Training Instrumentation and Assessment Jason H. Wong Anh B. Nguyen …