Temporal characterization and prediction of vr traffic: A network slicing use case

F Chiariotti, M Drago, P Testolina… - IEEE Transactions …, 2023 - ieeexplore.ieee.org
Over the past few years, the concept of Virtual Reality (VR) has attracted increasing interest
thanks to its extensive industrial and commercial applications. Currently, the 3D models of …

Network Traffic in the Metaverse: The Case of Social VR

A Alhilal, K Shatilov, G Tyson… - 2023 IEEE 43rd …, 2023 - ieeexplore.ieee.org
The Metaverse connects our physical reality with virtual worlds. Social VR platforms facilitate
the creation of such virtual worlds, enabling activities such as interactive teaching …

Time-Distributed Feature Learning for Internet of Things Network Traffic Classification

YSK Manjunath, S Zhao, XP Zhang… - IEEE Transactions on …, 2024 - ieeexplore.ieee.org
Deep learning-based network traffic classification (NTC) techniques, including conventional
and class-of-service (CoS) classifiers, are a popular tool that aids in the quality of service …

Safe and accelerated deep reinforcement learning-based O-RAN slicing: A hybrid transfer learning approach

AM Nagib, H Abou-Zeid… - IEEE Journal on Selected …, 2023 - ieeexplore.ieee.org
The open radio access network (O-RAN) architecture supports intelligent network control
algorithms as one of its core capabilities. Data-driven applications incorporate such …

Multi-AP coordinated spatial reuse for Wi-Fi 8: Group creation and scheduling

D Nunez, M Smith, B Bellalta - 2023 21st Mediterranean …, 2023 - ieeexplore.ieee.org
Multi-Access Point Coordination (MAPC) will be a key feature in next generation Wi-Fi 8
networks. MAPC aims to improve the overall network performance by allowing Access …

Questset: A VR Dataset for Network and Quality of Experience Studies

S Baldoni, F Battisti, F Chiariotti, F Mistrorigo… - Proceedings of the 15th …, 2024 - dl.acm.org
The rapid development of Virtual Reality (VR) technology has led the industry and research
community to look at its major challenges with increased interest. The main challenge in …

Studying cloud-based virtual reality traffic

ES Korneev, MV Liubogoshchev, EM Khorov - Journal of Communications …, 2022 - Springer
The traffic of cloud-based interactive virtual reality (VR) applications will significantly differ
from that typical of the modern Internet in terms of structure and quality of service …

An eXtended Reality Offloading IP Traffic Dataset and Models

DG Morín, D Medda, A Iossifides… - IEEE Transactions …, 2023 - ieeexplore.ieee.org
In recent years, advances in immersive multimedia technologies, such as extended reality
(XR) technologies, have led to more realistic and user-friendly devices. However, these …

Subjective QoE Assessment for Virtual Reality Cloud-based First-Person Shooter Game

HS Rossi, K Mitra, S Larsson… - ICC 2024-IEEE …, 2024 - ieeexplore.ieee.org
Quality of experience (QoE) is an essential metric for stakeholders to understand how
customers perceive the quality of their products or services. Gaming-as-a-Service (GaaS) is …

From pixels to packets: Traffic classification of augmented reality and cloud gaming

A Shirmarz, FL Verdi, SK Singh… - 2024 IEEE 10th …, 2024 - ieeexplore.ieee.org
Augmented Reality (AR) real-time interaction between users and digital overlays in the real
world demands low latency to ensure seamless experiences. To address computational and …