F Abraham, M Stephenson - Proceedings of the AAAI Conference on …, 2023 - ojs.aaai.org
This paper investigates the suitability of using Generative Adversarial Networks (GANs) to generate stable structures for the physics-based puzzle game Angry Birds. While previous …
The Angry Birds AI competition has been held over many years to encourage the development of AI agents that can play Angry Birds game levels better than human players …
V Lara-Prieto, EJ Arrambide-Leal… - 2020 IEEE Global …, 2020 - ieeexplore.ieee.org
In this rapidly changing world, universities must innovate in the way they teach and prepare students to face life's challenges. To be successful, people must be agile learners with high …
This paper proposes a method to generate interesting Angry Birds-like game levels featuring the Rube Goldberg machine (RGM) mechanism using Constrained Novelty Search (CNS) …
NF Alam, A Agung, F Abdullah… - … IEEE Conference on …, 2020 - ieeexplore.ieee.org
This paper presents a game system aimed towards promoting mental health, which implements singing as an input modality to control the bird-shots in an Angry-Birds-like …
Artificial intelligence in gaming has existed since the beginning of the development of computer games. Initially it was mainly used to replace players as adversaries in strategic …
This research presents an improved and modified version of Angry-Birds-like game that uses singing as input. While we feature increased variability of generated levels, we aim …