[HTML][HTML] Analysis of the accuracy and robustness of the leap motion controller

F Weichert, D Bachmann, B Rudak, D Fisseler - Sensors, 2013 - mdpi.com
The Leap Motion Controller is a new device for hand gesture controlled user interfaces with
declared sub-millimeter accuracy. However, up to this point its capabilities in real …

[HTML][HTML] Evaluation of the leap motion controller as a new contact-free pointing device

D Bachmann, F Weichert, G Rinkenauer - Sensors, 2014 - mdpi.com
This paper presents a Fitts' law-based analysis of the user's performance in selection tasks
with the Leap Motion Controller compared with a standard mouse device. The Leap Motion …

The effects of VR environments on the acceptance, experience, and expectations of cultural heritage learning

E Ch'Ng, Y Li, S Cai, FT Leow - Journal on computing and cultural …, 2020 - dl.acm.org
This article attempts to understand how present Virtual Reality (VR) environments can
contribute to enhancing the communication of cultural heritage by providing an experience …

Analysing narrative engagement with immersive environments: designing audience-centric experiences for cultural heritage learning

FT Leow, E Ch'ng - Museum Management and Curatorship, 2021 - Taylor & Francis
Designing audience-centric digital displays can be beneficial for facilitating cultural heritage
learning. Using digital technologies, we investigated what would work for twenty-first-century …

Multiuser interaction with hybrid VR and AR for cultural heritage objects

Y Li, E Ch'ng, S Cai, S See - 2018 3rd Digital Heritage …, 2018 - ieeexplore.ieee.org
This research investigates the factors and ways in which users initiate conversations and
engage in interactions in a hybrid virtual environment using a combination of Virtual Reality …

Special issue on vr for culture and heritage: The experience of cultural heritage with virtual reality part ii: guest editors' introduction

E Ch'ng, Y Cai, H Thwaites - Presence: Teleoperators and Virtual …, 2018 - dl.acm.org
Special issue on vr for culture and heritage: The experience of cultural heritage with virtual
reality part ii: guest editors' introduction: Presence: Teleoperators and Virtual Environments: Vol …

Social augmented reality: communicating via cultural heritage

E Ch'ng, S Cai, P Feng, D Cheng - ACM Journal on Computing and …, 2023 - dl.acm.org
Social communication around art and cultural heritage objects occurs mostly on location in
the museums and between in-group acquaintances. Such discussions are often brief as …

[HTML][HTML] Classifying interpersonal synchronization states using a data-driven approach: implications for social interaction understanding

R Yozevitch, A Dahan, T Seada, D Appel, H Gvirts - Scientific Reports, 2023 - nature.com
This study presents a data-driven approach to identifying interpersonal motor synchrony
states by analyzing hand movements captured from a 3 D depth camera. Utilizing a single …

Leap motion device used to control a real anthropomorphic gripper

I Staretu, C Moldovan - International Journal of Advanced …, 2016 - journals.sagepub.com
This paper presents for the first time the use of the Leap Motion device to control an
anthropomorphic gripper with five fingers. First, a description of the Leap Motion device is …

CubeMuseum: An augmented reality prototype of embodied virtual museum

Y Li, L Yu, HN Liang - … on Mixed and Augmented Reality Adjunct …, 2021 - ieeexplore.ieee.org
An Augmented Reality (AR) prototype, CubeMuseum, is proposed in this paper to present
an embodied experience with virtual museum collections. With a cost-effective cube and a …