Quality of experience (QoE) in cloud gaming models: A review

AA Laghari, H He, KA Memon… - multiagent and grid …, 2019 - content.iospress.com
Cloud gaming is a new way of online gaming, which renders the game data on the cloud
side instead of the end user's system and is forwarded via a high-speed network. In cloud …

Quality of service and service level agreements for cloud environments: Issues and challenges

I Chana, S Singh - Cloud Computing: Challenges, Limitations and R&D …, 2014 - Springer
The increasing use of Cloud computing makes the development of high-quality Cloud-based
applications a vital research area. Cloud computing, which provides inexpensive computing …

Analysis, modeling and simulation of workload patterns in a large-scale utility cloud

IS Moreno, P Garraghan, P Townend… - IEEE Transactions on …, 2014 - ieeexplore.ieee.org
Understanding the characteristics and patterns of workloads within a Cloud computing
environment is critical in order to improve resource management and operational conditions …

Towards efficient edge cloud augmentation for virtual reality mmogs

W Zhang, J Chen, Y Zhang… - Proceedings of the Second …, 2017 - dl.acm.org
With the popularity of Massively Multiplayer Online Games (MMOGs) and Virtual Reality
(VR) technologies, VR-MMOGs are developing quickly, demanding ever faster gaming …

Placing virtual machines to optimize cloud gaming experience

HJ Hong, DY Chen, CY Huang… - IEEE Transactions on …, 2014 - ieeexplore.ieee.org
Optimizing cloud gaming experience is no easy task due to the complex tradeoff between
gamer quality of experience (QoE) and provider net profit. We tackle the challenge and study …

Information exchange and use in GSS and verbal group decision making: Effects of minority influence

AR Dennis, KM Hilmer, NJ Taylor - Journal of Management …, 1997 - Taylor & Francis
This study investigated the effects of GSS use on the exchange and use of information with
and without a majority/minority split of opinion in the group. When there was a distinct …

A virtual machine re-packing approach to the horizontal vs. vertical elasticity trade-off for cloud autoscaling

M Sedaghat, F Hernandez-Rodriguez… - Proceedings of the 2013 …, 2013 - dl.acm.org
An automated solution to horizontal vs. vertical elasticity problem is central to make cloud
autoscalers truly autonomous. Today's cloud autoscalers are typically varying the capacity …

Enabling adaptive cloud gaming in an open-source cloud gaming platform

HJ Hong, CF Hsu, TH Tsai, CY Huang… - … on Circuits and …, 2015 - ieeexplore.ieee.org
We study the problem of optimally adapting ongoing cloud gaming sessions to maximize the
gamer experience in dynamic environments. The considered problem is quite challenging …

Addressing application latency requirements through edge scheduling

A Aral, I Brandic, RB Uriarte, R De Nicola… - Journal of Grid …, 2019 - Springer
Latency-sensitive and data-intensive applications, such as IoT or mobile services, are
leveraged by Edge computing, which extends the cloud ecosystem with distributed …

iCloudAccess: Cost-Effective Streaming of Video Games From the Cloud With Low Latency

D Wu, Z Xue, J He - IEEE Transactions on Circuits and Systems …, 2014 - ieeexplore.ieee.org
As a new paradigm, cloud gaming allows users to play high-end video games instantly
without downloading or installing the original game software. In this paper, we first conduct a …