A Systematic Review of STEAM Education's Role in Nurturing Digital Competencies for Sustainable Innovations

C Deák, B Kumar - Education Sciences, 2024 - mdpi.com
This systematic review examines the intricate relationship between Science, Technology,
Engineering, Arts, and Mathematics (STEAM) education, digital competence, and …

Educational paradigm shift: assessing the prospects of a master's course in green energy transition

B Kumar, K Voith, K Sándor, Z Szamosi… - Discover …, 2024 - Springer
This study examines the integration of emerging engineering technologies into STEM
education with a focus on the green energy transition. Using a mixed-methods approach …

Integrating Japanese Line Method: A tool for multiplication in third grade in the context of Philippine curriculum

CR Dumagat, NC Dones… - Davao Research …, 2024 - davaoresearchjournal.ph
This study introduced a novel multiplication method which integrates the Japanese Line
Method (JLM) within the framework of the Philippine curriculum to help students who are …

Nature's Classroom: Enhancing Student Literacy Skills through Immersive Learning Experiences

YNP Abduh, RK Anwar… - Socio Politica: Jurnal Ilmiah …, 2025 - journal.uinsgd.ac.id
Nature school is an educational institution that implements a learning model by nature. This
learning model combines exploration and theory to provide balanced skills. This study aims …

STEAM PjBL Based Mathematics Learning Building Spaces Integrated Wisdom Local

N Ngazizah, IN Prahasdita - … Education, Science, and …, 2024 - jurnalnew.unimus.ac.id
This research aims to develop learning tools using the STEAM PjBL approach. The type of
research used is a research and development of the ADDIE model which consists of five …

Цифрові методи діагностики ефективності STEAM-орієнтованого навчального середовища закладу загальної середньої освіти

NV Soroko - Scientific notes of Junior Academy of Sciences of …, 2024 - snman.science
Статтю присвячено дослідженню цифрових методів діагностики ефективності
освітнього середовища, що орієнтоване на STEAMосвіту, у закладах загальної …