The effects of consumer esports videogame engagement on consumption behaviors

AZ Abbasi, M Asif, LD Hollebeek, JU Islam… - Journal of Product & …, 2021 - emerald.com
Purpose This study aims to propose a model for predicting consumers' esports videogame
engagement on their ensuing consumption behaviors, which remains nebulous to date …

Influence of Playability on Perceived Game Software Quality: A Comparison Between Chinese and South Korean Gamers

J Jiang, PPW Wong, L Wang - SAGE Open, 2023 - journals.sagepub.com
The usability of ISO/IEC 25000 series SQuaRE and other existing software quality models
seems unsuitable for unique software products such as game software. This study revealed …

Moving toward 5G: Significance, differences, and impact on quality of experience

SUR Malik - IEEE Consumer Electronics Magazine, 2020 - ieeexplore.ieee.org
We witness an explosive growth in the volume, velocity, and variety of the data available on
the Internet. Such “data explosion” is mostly caused by the mobile devices, sensors …

An Antecedent Study of Mobile Social Game Addiction vs. Virtual Goods Purchase: A Gen Y Gamer's Perspective

N Jiang, M Kaur, MMBM Adnan, JJ Turner… - International Journal of …, 2022 - igi-global.com
This study aims to investigate how cognitive antecedents impact on social game addiction
and virtual properties purchase among Generation Y players in Malaysia. Using a …

Nereus: A Distributed Stream Band Join System With Adaptive Range Partitioning

S Yu, H Chen, H Jin - IEEE Transactions on Consumer …, 2023 - ieeexplore.ieee.org
Many real-time applications in consumer electronics rely on stream band join as a
fundamental operation. With two streams, the band join operation targets at obtaining the …

استراتژی‌های توسعۀ بازی‌های دیجیتال بومی؛ تلفیق رویکردهای تحلیل مضمون و برنامه ریزی ریاضی.

داریوش محمدی زنج, آرش شاهین… - Production & Operations …, 2022‎ - search.ebscohost.com
Purpose: Today, the digital gaming industry has a significant impact on the economic,
cultural, and social spheres around the world. The advent of real and virtual reality games …

[HTML][HTML] Phototype: um jogo sério para fixação de conhecimento em sistemas fotovoltaicos

R Venson, M Callaghan, R Marcelino - ETD Educação Temática …, 2022 - educa.fcc.org.br
Os resultados positivos demonstrados por diversas pesquisas sobre o uso de novas
tecnologias da informação na educação evidenciam novas formas de atrair e engajar …

[图书][B] Esports, physical activity and consumer attitude

A KELEŞ, AS KÖYLÜOĞLU - 2021 - books.google.com
A bout two decades ago, it did not seem easy to predict situation that games played as a
hobby will take the world by storm in the future or games that are considered ordinary will …

An Inexpensive Design of Agent's Behavior During a" Picking Task" in a Simulated 2-D Virtual Game-Like Environment

VM Petrović - 2021 Zooming Innovation in Consumer …, 2021 - ieeexplore.ieee.org
Agent's autonomous and intelligent behavior represents an important topic in the field of
Artificial Intelligence. One could even say that it is the core part of the AI field. There are …

User Requirements for Software Game Process; An Empirical Investigation

S Aleem, LF Capretz, F Ahmed, S Basri - arXiv preprint arXiv:2110.03764, 2021 - arxiv.org
This study attempts to provide a better understanding of the user dimension as a factor in
software game success. It focuses mainly on an empirical investigation of the effect of user …