Extended reality (XR) environments

KM Stanney, H Nye, S Haddad, KS Hale… - Handbook of human …, 2021 - Wiley Online Library
This chapter begins with a perspective on the technology, providing an overview of the basic
system requirements for extended reality (XR), discussing how advances in hardware …

Interaction design for augmented, virtual, and extended reality environments

KM Stanney, C Hughes, H Nye, E Cross… - … and technologies in …, 2024 - taylorfrancis.com
Interaction design is focused on creating a means of communication between the user and
interactive system, that supports an intuitive, efficient, effective, and satisfying experience …

How to teach your robot in 5 minutes: Applying UX paradigms to human-robot-interaction

M Kraft, M Rickert - 2017 26th IEEE International Symposium on …, 2017 - ieeexplore.ieee.org
When creating modern and visually appealing user experiences for the interaction with
industrial robots, previously known and universally applicable paradigms in app and web …

The reality of reality-based interaction: Understanding the impact of a framework as a research tool

A Girouard, O Shaer, ET Solovey, GM Poor… - ACM Transactions on …, 2019 - dl.acm.org
Frameworks such as Direct Manipulation or Instrumental Interaction have been an important
force in HCI research. Evaluating the impact of frameworks can identify whether and how a …

[PDF][PDF] Towards Precise, Fast and Comfortable Immersive Polygon Mesh Modelling: Capitalising the Results of Past Research and Analysing the Needs of …

P Ladwig, J Herder, C Geiger - ICAT-EGVE, 2017 - diglib.eg.org
More than three decades of ongoing research in immersive modelling has revealed many
advantages of creating objects in virtual environments. Even though there are many …

13 Interaction Design for

KM Stanney, C Hughes, H Nye, E Cross… - … and Technologies in …, 2024 - books.google.com
13.1 INTRODUCTION eXtended Reality (XR) technologies, which encompass any
combination of immersive experiences that merge the physical and virtual worlds, have …

Towards a Semantic Classification of Possible Human-to-Environment Interactions in IoT

P Kataria - Distributed, Ambient and Pervasive Interactions: 9th …, 2021 - Springer
When looking at the way in which humans choose to participate in and interact with cyber
physical-embedded environments such as Internet of Things (IoT), one could assume that …

[PDF][PDF] EMOTION EXPRESSION MODEL ON A SOCIAL MEDIA PLATFORM USING MOBILE BRAIN-COMPUTER INTERFACE

PJ JAYARAJ - 2022 - eprints.utm.my
Today, expressing emotions via social media can be done by manually choosing the closest
emoji to their emotion from the selection of emojis. No real-time emotion detection is applied …

Interactive 3D objects, projections, and touchscreens

SD Jaffee, LM Leventhal, J Ringenberg… - Proceedings of the …, 2018 - dl.acm.org
It is widely recognized that features of objects in a user interface can impact aspects of user
experience, including visual perception and problem solving. The current study looked at …

[PDF][PDF] The Reality of Reality-Based Interaction: Understanding the Impact of a Framework as a Research Tool

O SHAER, ET SOLOVEY, GM POOR, RJK JACOB - 2019 - cs.wellesley.edu
The Reality of Reality-Based Interaction: Understanding the Impact of a Framework as a
Research Tool Page 1 1 The Reality of Reality-Based Interaction: Understanding the Impact of a …