Considerable changes have occurred in language learning with the introduction of gameful approaches in the classroom and the increase in the popularity of language applications like …
Multimedia Authoring is a way to develop a multimedia presentation. Multimedia content includes images, sounds, videos, texts, and animations. The Kernel Mechanism of …
R Rohmani, N Pambudi - International Journal of …, 2023 - ijmaberjournal.org
The digital era is an era where knowledge can be easily obtained anytime and anywhere as long as it is connected to the internet network. To be able to access knowledge requires a …
J Pitura, A Turula, S Nowak, J Jakubik… - Neofilolog, 2024 - ceeol.com
Serious games have been gaining increasing attention in the field of digital game-based language learning (DGBLL). However, to incorporate serious games into foreign/second …
M Ramirez, D de Jesús - Open Journal for Psychological …, 2024 - centerprode.com
The purpose of this case study is to describe students' perceptions of the use of games for learning purposes in the English language classroom at a public Mexican Junior High. The …
One of learning application that is commonly used in learning English is Quizizz. The purpose of this study is to determine the effect of Quizizz web-based learning media on …
DA Assaf, D Al-Thani, B Banire - 35th International BCS Human …, 2022 - scienceopen.com
Capturing students' emotions while playing an educational game is one approach to assess their motivation towards learning. The language of educational games could serve as a …
Jumlah lansia di masyarakat terus meningkat, dan seiring dengan itu, penurunan fungsi kognitif pada lansia menjadi masalah yang semakin signifikan. Penelitian ini bertujuan …
Educational games have been studied earlier primarily from the point of view of children and other younger individuals, even though learning is a concept that affects all people …