[图书][B] Harm and offence in media content: A review of the evidence

A Millwood Hargrave, S Livingstone - 2009 - eprints.lse.ac.uk
With contributions from David Brake, Jesse Elvin, Rebecca Gooch, Judith Livingstone and
Russell Luyt. Key points from the evidence on harm and offence:* Research shows some …

[图书][B] A cognitive psychology of mass communication

F Sanborn - 2022 - taylorfrancis.com
The eighth edition of this text remains an indispensable resource for mass communication
psychology and media effects courses. This book gives readers an in-depth understanding …

Keeping abreast of hypersexuality: A video game character content analysis

E Downs, SL Smith - Sex roles, 2010 - Springer
This study examined male and female sexuality in video game characters. The top 20, best
selling console (Microsoft Xbox, Sony PlayStation2, and Nintendo GameCube) video games …

Digital games as a context for children's cognitive development: Research recommendations and policy considerations

FC Blumberg, K Deater‐Deckard, SL Calvert… - Social Policy …, 2019 - Wiley Online Library
We document the need to examine digital game play and app use as a context for cognitive
development, particularly during middle childhood. We highlight this developmental period …

Introduction: Digital games as a context for cognitive development, learning, and developmental research

FC Blumberg, SM Fisch - New directions for child and …, 2013 - Wiley Online Library
The authors present reasons why developmental psychologists should care about children's
and adolescents' digital game play. These reasons may be identified as: a) digital game play …

Female video game players and the protective effect of feminist identity against internalized misogyny

KM McCullough, YJ Wong, NJ Stevenson - Sex Roles, 2020 - Springer
Video games often contain sexist content that may be connected to negative consequences
for female video game players, such as internalizing negative attitudes and beliefs about …

Educational television and interactive media for children: Effects on academic knowledge, skills, and attitudes

SM Fisch - Media effects, 2009 - taylorfrancis.com
All too often, discussions of the effects of electronic media on children focus solely on the
negative. Some critics have argued-with little, if any, basis in empirical data-that exposure to …

What do we really know about first-person-shooter games? An event-related, high-resolution content analysis

R Weber, KM Behr, R Tamborini… - Journal of Computer …, 2009 - academic.oup.com
Multiple studies have been addressing effects of playing violent video games. However,
most such studies neglect users' individual experiences. In fact, each player's gameplaying …

Entertainment-education through digital games

H Wang, A Singhal - Serious games, 2009 - taylorfrancis.com
Imagine yourself living in the United States as an asylum seeker from Haiti; an Indian green-
card holder; a Polish-American citizen with legal paperwork issues and a record of a …

Digital games

P Vorderer, U Ritterfeld - The SAGE handbook of media …, 2009 - books.google.com
T his chapter aims to conceptualize and systematize the past decade's theoretical and
empirical work on digital games. 1 We focus on the social scientific perspective, with special …