[PDF][PDF] A Robotic Gamification Model for Climate Change Literacy for Green Innovation and Entrepreneurship in Sub-Saharan Africa

S Oguta, S Ojo, B Maake - International Journal of Computing …, 2024 - researchgate.net
Purpose–The study aims to introduce the Gamified Climate Change Literacy for Green
Innovation and Entrepreneurship Training Model, integrating the Social Robot Nao to …

Exploring the Challenges and Opportunities of Using Gamification in the Higher Education Sector: A Qualitative Study in Some Mauritian Universities

NF Pirbhai - Imagining the Futures of Higher Education in Southern …, 2024 - Springer
The immersion of learners in a game-based educational environment can develop learners'
twenty-first century skills, useful at the workplace and entails many positive outcomes …

A Qualitative Study in Some Mauritian

NF Pirbhai - Imagining the Futures of Higher Education in Southern … - books.google.com
The one word in the mouth of almost everyone since November 2022 is “Chat-GPT". Despite
some of its drawbacks such as misinformation or inability to answer some queries, it became …