Use it early: The effect of immersion on spatial and design space aspects in team-based mechanical design reviews

N Horvat, T Martinec, I Uremović, S Škec - Advanced engineering …, 2024 - Elsevier
The proliferation of high-immersion technologies might change the way virtual prototypes
are used in the design process. This paper investigates the effect of immersion on reviews …

A user-centric computer-aided verification process in a virtuality-reality continuum

V Romero, R Pinquié, F Noël - Computers in Industry, 2022 - Elsevier
Although companies systematically strive for a full digitalisation of their products and their
processes, the design phase shows that the quality of models is very unequal. Indeed …

Multi-Kinects fusion for full-body tracking in virtual reality-aided assembly simulation

Y Wang, F Chang, Y Wu, Z Hu, L Li… - International …, 2022 - journals.sagepub.com
Skeleton tracking based on multiple Kinects data fusion has been proved to have better
accuracy and robustness than single Kinect. However, previous works did not consider the …

Comparing design review outcomes in immersive and non-immersive collaborative virtual environments

N Horvat, T Martinec, MM Perišić, S Škec - Procedia CIRP, 2022 - Elsevier
Collaborative virtual environments (CVEs) such as virtual reality (VR) technologies have
great potential to support design reviews. They enable users to view a design (solution) …

Multiple perspectives integration for virtual reality-aided assemblability assessment in narrow assembly spaces

Y Wang, Z Hu, P Li, S Yao, H Liu - The International Journal of Advanced …, 2022 - Springer
Virtual reality (VR) has been proved as a promising tool for industrial design, but the
traditional VR interface of first-person perspective (1PP) is not efficient to support …

A survey of design reviews: understanding differences by designer-roles and phase of development

J Chen, G Zucco, A Olechowski - Proceedings of the Design Society …, 2019 - cambridge.org
In this paper, we present the results of a survey of new product development practitioners
regarding their design review experiences. We surveyed 128 product development …

An immersive virtual environment for reviewing model-centric designs

V Romero, R Pinquié, F Noël - Proceedings of the Design Society, 2021 - cambridge.org
New design objectives as the digital twin encourage companies to replace the tradition
document-based systems engineering approach by a model-centric one. All views of the …

IDENTIFYING THE EFFECT OF REVIEWERS'EXPERTISE ON DESIGN REVIEW USING VIRTUAL REALITY AND DESKTOP INTERFACE

N Horvat, S Škec, T Martinec, F Lukačević… - Proceedings of the …, 2020 - cambridge.org
This paper suggests that analysing the effect of visualisation technologies during design
reviews should include variables related to design reviewers' expertise and focus on the …

Use of virtual environment and virtual prototypes in co-design: the case of hospital design

T Tiainen, T Jouppila - Computers, 2019 - mdpi.com
Co-design is used for improving innovation, obtaining better solutions, and higher user
satisfaction. In this paper we present how the use of a walk-in virtual environment and actual …

Development of Spatial Abilities in Engineering Education: An Empirical Study of the Influence of Visualisation Media

S Zorn, K Gericke - International Design Engineering …, 2020 - asmedigitalcollection.asme.org
Spatial ability is one of the critical components of human intelligence. It has been proven that
it is particularly crucial for success, especially in engineering, where interpreting views of an …