A systematic review of a virtual reality system from the perspective of user experience

YM Kim, I Rhiu, MH Yun - International Journal of Human …, 2020 - Taylor & Francis
Virtual reality (VR) is receiving attention enough to be considered as its revival age in both
industrial and academic field. Since VR systems have various types of interaction with users …

Motion sickness: more than nausea and vomiting

JR Lackner - Experimental brain research, 2014 - Springer
Motion sickness is a complex syndrome that includes many features besides nausea and
vomiting. This review describes some of these factors and points out that under normal …

Presence and immersion in virtual reality

MI Berkman, E Akan - Encyclopedia of computer graphics and games, 2024 - Springer
A game engine (Gregory 2018) is a software engine/framework mainly designed to develop
video games while providing built-in libraries, tools, and/or components for game …

Identifying causes of and solutions for cybersickness in immersive technology: reformulation of a research and development agenda

K Stanney, BD Lawson, B Rokers… - … Journal of Human …, 2020 - Taylor & Francis
Immersive technologies, such as virtual and augmented reality, initially failed to live up to
expectations, but have improved greatly, with many new head-worn displays and associated …

Review on cybersickness in applications and visual displays

L Rebenitsch, C Owen - Virtual Reality, 2016 - Springer
Cybersickness is an affliction common to users of virtual environments. Similar in symptoms
to motion sickness, cybersickness can result in nausea, headaches, and dizziness. With …

The virtual reality head-mounted display Oculus Rift induces motion sickness and is sexist in its effects

J Munafo, M Diedrick, TA Stoffregen - Experimental brain research, 2017 - Springer
Anecdotal reports suggest that motion sickness may occur among users of contemporary,
consumer-oriented head-mounted display systems and that women may be at greater risk …

Virtual reality for fire safety training: Influence of immersion and sense of presence on conceptual and procedural acquisition

S Morélot, A Garrigou, J Dedieu, B N'Kaoua - Computers & Education, 2021 - Elsevier
A fire can have serious economic and human consequences. However, in many cases,
rapid intervention and appropriate behavior can significantly reduce this threat. For this it is …

A SWOT analysis of the field of virtual reality rehabilitation and therapy

GJ Kim - Presence, 2005 - ieeexplore.ieee.org
The use of virtual-reality technology in the areas of rehabilitation and therapy continues to
grow, with encouraging results being reported for applications that address human physical …

Immersive virtual environment technology as a basic research tool in psychology

JM Loomis, JJ Blascovich, AC Beall - Behavior research methods …, 1999 - Springer
Immersive virtual environment (IVE) technology has great promise as a tool for basic
experimental research in psychology. IVE technology gives participants the experience of …

Effects of field of view on presence, enjoyment, memory, and simulator sickness in a virtual environment

JJW Lin, HBL Duh, DE Parker… - … ieee virtual reality …, 2002 - ieeexplore.ieee.org
The effects of field-of-view (FOV) in a virtual environment (VE) on presence, enjoyment,
memory and simulator sickness (SS) were studied. A refined scale, designed to assess …