Integrating BIM and gaming for real-time interactive architectural visualization

W Yan, C Culp, R Graf - Automation in Construction, 2011 - Elsevier
This paper presents our findings of current applications of computer games in design
visualization and education, and our solution to address interoperability between games …

Supporting Design Learning with Design Puzzles: Some Observations of On-line Learning with Design Puzzles

TW Chang - Recent Advances in Design and Decision Support …, 2005 - Springer
The design process is a puzzle-solving process. Two groups of researches that share many
similarities with Puzzle-solving design process are the process of game-playing and playful …

[PDF][PDF] Mimarlık eğitiminde üç boyutlu bilgisayar oyunu motorlarının kullanımı

MM Ayanoğlu - 2006 - polen.itu.edu.tr
Küçüklüğümden beri tutkuyla oynadığım bilgisayar oyunlarının bir gün, aldığım mesleki
eğitimde önemli bir dönüm noktası olduğuna inandığım bu tez çalışmasının ana teması …

Design Jigsaw: Exploring a computational approach to assembling ideas in the design production process

CHN Lo, IC Lai, TW Chang - International Journal of …, 2014 - journals.sagepub.com
Idea generation in the design production process often occurs within brainstorming
sessions. Linking ideas is the key mechanism in the process of producing design. Through …

[PDF][PDF] Developing online construction technology resources in tectonic design education

JJ Ham, MA Schnabel, S Datta - … physicality: Proceedings of …, 2012 - papers.cumincad.org
We outline issues of importance in relation to tectonic design within the architectural
profession and the relationship to architectural education in Australia. Twelve years of …

[PDF][PDF] The computer as a tectonic design tool: comparisons between virtual and actual construction

JJ Ham - Proceedings of the 21st Education in Computer …, 2003 - papers.cumincad.org
Jeremy J. Ham Deakin University, Geelong Victoria AUSTRALIA, http:/www. ab. deakin. edu.
au/online Abstract. The potential of the computer as a tectonic design tool is explored in …

[PDF][PDF] II-House game-A Space for simulating a Collaborative Working Environment in Architecture

A Fioravanti, R Rustico - … and D Charitos, Communicating space (s) …, 2006 - academia.edu
In the following several characteristics of the game are given (also with reference to other
games) such as; participating actors (Wix 1997), the “pieces”(construction components) …

Developing the A+ B/online virtual gallery

J Ham - 2008 - dro.deakin.edu.au
The a+ b/online project is an exemplar of a comprehensive online resource that includes
Virtual Galleries, resources, digital case studies and an image repository (http://www. ab …

[PDF][PDF] Structured Reflection as a Means to Deepen Understanding of CAAD

H Achten, I Reymen - Digital Design: The Quest for New …, 2005 - papers.cumincad.org
In this paper we outline a strategy of structured reflection to improve reflection by students in
a course on the implication of CAAD, design theory, and design methodology. Earlier …

[PDF][PDF] A GAME OF COLLABORATIVE ARCHITECTURAL DESIGN: THE BIRTH OF c–HOUSE

G Carrara, A Fioravanti - InterSymp–2006, 2006 - core.ac.uk
Abstract In Collaborative Design, particularly in architecture, little is known about the effects
of the mutual relations among actors in the process and on the process. And from the outset …