Designing Gamification for Case and Project-Based Online Learning: A Study in Higher Education.

IK Suartama, AH Simamora, K Susiani, K Suranata… - Journal of Education and …, 2023 - ERIC
The emergence of online learning has become important during the COVID-19 pandemic
due to the advent of internet technology. The unpreparedness of planning and implementing …

Student engagement and academic achievement: the effect of gamification on case and project-based online learning

IK Suartama, IK Sudarma… - … of Education and …, 2024 - edulearn.intelektual.org
Education is a pivotal pillar in modern society, and technology has brought about major
changes in how students learn. Online learning is becoming an increasingly popular form of …