Applications of AI in martial arts: A survey

Y Pang, Y Wang, Q Wang, F Li… - Proceedings of the …, 2024 - journals.sagepub.com
Artificial intelligence (AI) has become an interdisciplinary subject that integrates digital
image processing, machine learning, and computer science, etc. A lot of work in martial arts …

The use of immersive technologies in karate training: A scoping review

D Lygouras, A Tsinakos - Multimodal Technologies and Interaction, 2024 - mdpi.com
This study investigates the integration of immersive technologies, primarily virtual reality
(VR), in the domain of karate training and practice. The scoping review adheres to PRISMA …

[PDF][PDF] Applying Deep Learning and Computer Vision Techniques for an e-Sport and Smart Coaching System Using a Multiview Dataset: Case of Shotokan Karate.

FE Ait-Bennacer, A Aaroud, K Akodadi… - Int. J. Online Biomed …, 2022 - academia.edu
Smart coaching and e-sport platforms have shown a great interest in the recent research
studies. Through this study, we aim to globalize the practice of sport, especially Shotokan …

Karate first Kata performance analysis and evaluation with computer vision and machine learning

G Elkess, S Elmoushy, A Atia - 2023 International Mobile …, 2023 - ieeexplore.ieee.org
Karate kata is a martial art that involves performing a sequence of movements with accuracy
and speed. In this paper, we present a system capable of automatically recognizing and …

ikarate: Karate kata guidance system

B Emad, O Atef, Y Shams, A El-Kerdany… - Procedia computer …, 2020 - Elsevier
Smart coaching in martial arts is one of the recent research areas in Human Motion Analysis.
Numerous moves are performed incorrectly during the performance. In this paper we offer a …

[PDF][PDF] Assessing rule understanding and consistency among WUKF karate coaches, instructors, and referees in kata competitions

D Dancescu, V Iorga - Journal of Physical Education and Sport, 2024 - efsupit.ro
Problem statement: Assessing kata performance in karate competitions, especially in the
World Union of Karate-Do Federations (WUKF), is influenced by the subjective interpretation …

VR technology and application in martial arts

Z Yuqing, C Mingliang, Z Haoyang… - 2021 IEEE 7th …, 2021 - ieeexplore.ieee.org
Virtual Reality (VR) is one of the important technologies in the 21st century because of its
advantages of comfortable immersion and telepresence, which provides people with a more …

Tinjauan Minat Latihan Karateka Dojo Polres Inkanas Bukittinggi

Y Yasmitika, TH Sin, A Asnaldi, J Haryanto - Jurnal Patriot, 2020 - neliti.com
Penelitian ini dilakukan di Dojo Polres Inkanas Bukittinggi yang mana tujuan  dari
penelitian ini adalah  untuk mengetahui seberapa besar Minat Latihan Karateka Dojo …

Tapering in the Sport of Karate: Narrative Review

D Yudhistira, H Kurnianto, A Rani… - … : Proceedings of the …, 2023 - books.google.com
Karate is a sport that involves physical contact and has been very popular all over the world,
one of which aims to achieve achievements. Participation in martial arts is considered to be …

Football activities classification

AM Emam, OT Ali, A Atia - 2023 Intelligent Methods, Systems …, 2023 - ieeexplore.ieee.org
Football, also known as soccer in some regions, is a popular sport that requires teams to
score more goals than each other to win. As the sport gains more popularity, people are …