Echoes of Player Experience: A Literature Review on Audio Assessment and Player Experience in Games

C Nunes, T Darin - Proceedings of the ACM on Human-Computer …, 2024 - dl.acm.org
Player Experience (PX) in video games is a multifaceted construct encompassing affective,
perceived, and subjective dimensions. While extensively explored in Human-Computer …

Gaming design thinking: Wicked problems, sufficient solutions, and the possibility space of games

L Cooke, L Dusenberry, J Robinson - Technical Communication …, 2020 - Taylor & Francis
The multiple conceptualizations of design thinking make it difficult to implement and teach in
TPC, especially given classroom constraints. We propose a framework (mind-set and …

Player experience evaluation: a brief panorama of instruments and research opportunities

JB Borges, CL Juy, IS de Andrade Matos… - Journal on Interactive …, 2020 - sol.sbc.org.br
The influences, metrics, and applications of User Experience (UX) have been investigated in
various contexts and is acknowledged as a driving force to promote game development …

Game design documentation: Four perspectives from independent game studios

R Colby, RS Colby - Communication Design Quarterly Review, 2019 - dl.acm.org
Changes in technology, development philosophy, and scale have required game designers
to change how they communicate and mediate design decisions. Traditional game design …

Game design tactics for teaching technical communication in online courses

R McDaniel, P Telep - Journal of Technical Writing and …, 2021 - journals.sagepub.com
This article describes an interdisciplinary, partially online honors course entitled Video
Game Theory and Design. The article reviews the literature surrounding video games and …

Games, UX, and the gaps: Technical communication practices in an amateur game design community

A Karabinus, R Atherton - Proceedings of the 36th ACM International …, 2018 - dl.acm.org
Because professional game design processes and practices are often obfuscated, it is
difficult for researchers to study how game design happens. In an effort to fill some of those …

How to be open: User experience and technical communication in an emerging game development methodology

L Thominet - Communication Design Quarterly Review, 2018 - dl.acm.org
This study builds a model of open video game development, an emerging user-centered
design practice where a developer publicly releases an incomplete game and iterate on it …

Representations of creativity by posters in freelance writing internet forums

KS Sarraf - Technical Communication Quarterly, 2022 - Taylor & Francis
Technical and professional communication (TPC) scholars have called for increased
attention to creative thinking in the field's writing practices. This article examines posts about …

Experiência do usuário em jogos digitais: Uma catalogação de instrumentos de avaliação

B Borges, I Sidarta, AM De Souza, B Coelho… - Anais do i workshop …, 2019 - sol.sbc.org.br
As influências, métricas e aplicações da experiência do usuário vêm sendo investigadas em
diversos contextos, inclusive em jogos digitais, sendo esta identificada como força motriz …

Imparting Systems Engineering Experience via Interactive Fiction Serious Games

T Ford, D Long, E Ford - International …, 2023 - journal.seriousgamessociety.org
Serious games for education are becoming increasing popular. Interactive fiction games are
some of the most popular in app stores and are also beginning to be heavily used in …