The state of the art in procedural audio

D Menexopoulos, P Pestana, J Reiss - Journal of the Audio Engineering …, 2023 - aes.org
Procedural audio may be defined as real-time sound generation according to programmatic
rules and live input. It is often considered a subset of sound synthesis and is especially …

Fxive: A web platform for procedural sound synthesis

P Bahadoran, A Benito, T Vassallo, JD Reiss - Audio Engineering Society …, 2018 - aes.org
FXive is a real-time sound effect synthesis framework in the browser. The system is
comprised of a library of synthesis models, audio effects, post-processing tools, temporal …

[PDF][PDF] Creating real-time aeroacoustic sound effects using physically informed models

R Selfridge, D Moffat, EJ Avital… - Journal of the Audio …, 2018 - qmro.qmul.ac.uk
Aeroacoustics is a branch of engineering within fluid dynamics. It encompasses sounds
generated by disturbances in air either by an airflow being disturbed by an object or an …

Sound synthesis of objects swinging through air using physical models

R Selfridge, D Moffat, JD Reiss - Applied Sciences, 2017 - mdpi.com
Featured Application A real-time physical model sound effect that can replicate the sound of
a number of swinging objects, such as a sword, baseball bat and golf club, has great …

Sound effect synthesis

D Moffat, R Selfridge, JD Reiss - Foundations in Sound Design for …, 2019 - taylorfrancis.com
Sound effects add vital cues for listeners and viewers across a range of media content. In
this chapter we provide a comprehensive overview of sound effect synthesis, including …

Physically derived sound synthesis model of a propeller

R Selfridge, D Moffat, JD Reiss - … of the 12th International Audio Mostly …, 2017 - dl.acm.org
A real-time sound synthesis model for propeller sounds is presented. Equations obtained
from fluid dynamics and aerodynamics research are utilised to produce authentic propeller …

Real-time physical model for synthesis of sword swing sounds

R Selfridge, D Moffat, J Reiss - 2017 - qmro.qmul.ac.uk
Sword sounds are synthesised by physical models in real-time. A number of compact sound
sources are used along the length of the sword which replicate the swoosh sound when …

[PDF][PDF] Physically derived synthesis model of a cavity tone

R Selfridge, JD Reiss, E Avital - … of the 20th Digital Audio Effects …, 2017 - eecs.qmul.ac.uk
The cavity tone is the sound generated when air flows over the open surface of a cavity and
a number of physical conditions are met. Equations obtained from fluid dynamics and …

Evaluating a sonic interaction design based on a historic theatre sound effect

F Keenan, S Pauletto - International Journal of Human-Computer Studies, 2022 - Elsevier
This paper reports on the procedure and results of a preliminary experiment to evaluate
participants' perceptual experiences of a mechanical theatre sound effect and its digital …

[PDF][PDF] Objective evaluations of synthesised environmental sounds

D Moffat, J Reiss - 2018 - qmro.qmul.ac.uk
There are a range of different methods for comparing or measuring the similarity between
environmental sound effects. These methods can be used as objective evaluation …