[HTML][HTML] SLIMBRAIN: Augmented reality real-time acquisition and processing system for hyperspectral classification mapping with depth information for in-vivo surgical …

J Sancho, M Villa, M Chavarrías, E Juarez… - Journal of Systems …, 2023 - Elsevier
Over the last two decades, augmented reality (AR) has led to the rapid development of new
interfaces in various fields of social and technological application domains. One such …

[HTML][HTML] A Moving Metaverse: QoE challenges and standards requirements for immersive media consumption in autonomous vehicles

MS Anwar, A Choi, S Ahmad, K Aurangzeb… - Applied Soft …, 2024 - Elsevier
Abstract The evolution of Autonomous Vehicles (AVs) has blurred the distinction between
drivers and passengers, resulting in increased demand for in-car entertainment …

Exploring the facets of the multiplayer vr gaming experience

S Vlahovic, I Slivar, M Silic, L Skorin-Kapov… - ACM Transactions on …, 2024 - dl.acm.org
While the topic of investigating user experience with immersive services, such as Social
Virtual Reality (VR), is starting to gain traction in the research community, the unique case of …

Full body video-based self-avatars for mixed reality: from E2E system to user study

D Gonzalez Morin, E Gonzalez-Sosa, P Perez… - Virtual Reality, 2023 - Springer
In this work, we explore the creation of self-avatars through video pass-through in mixed
reality (MR) applications. We present our end-to-end system, including custom MR video …

Impact of Latency on QoE, Performance, and Collaboration in Interactive Multi-User Virtual Reality

S Van Damme, J Sameri, S Schwarzmann, Q Wei… - Applied Sciences, 2024 - mdpi.com
Interactive, multi-user experiences are meant to define the present and future of Virtual
Reality (VR). Such immersive experiences will typically consist of remote collaborations …

An eXtended Reality Offloading IP Traffic Dataset and Models

DG Morín, D Medda, A Iossifides… - IEEE Transactions …, 2023 - ieeexplore.ieee.org
In recent years, advances in immersive multimedia technologies, such as extended reality
(XR) technologies, have led to more realistic and user-friendly devices. However, these …

Delay threshold for social interaction in volumetric eXtended Reality communication

C Cortés, I Viola, J Gutiérrez, J Jansen… - ACM Transactions on …, 2024 - dl.acm.org
Immersive technologies like eXtended Reality (XR) are the next step in videoconferencing.
In this context, understanding the effect of delay on communication is crucial. This article …

Does Voice Matter? The Effect of Verbal Communication and Asymmetry on the Experience of Collaborative Social XR

C Merz, C Wienrich… - 2024 IEEE International …, 2024 - ieeexplore.ieee.org
This work evaluates how the asymmetry of device configurations and verbal communication
influence the user experience of social eXtended Reality (XR) for self-perception, other …

Universal Access for Social XR Across Devices: The Impact of Immersion on the Experience in Asymmetric Virtual Collaboration

C Merz, C Göttfert, C Wienrich… - 2024 IEEE Conference …, 2024 - ieeexplore.ieee.org
This article investigates the influence of input/output device characteristics and degrees of
immersion on the User Experience (UX) of specific eXtended Reality (XR) effects, ie …

Exploring the Realverse: Building, Deploying, and Managing QoE in XR Communications

P Pérez - 2022 ITU Kaleidoscope-Extended reality–How to …, 2022 - ieeexplore.ieee.org
Immersive communication based on extended Reality (XR) is foreseen to be the next step in
human communication. For that challenge, we propose the “Realverse”: an approach where …