Robust high-resolution cloth using parallelism, history-based collisions, and accurate friction

A Selle, J Su, G Irving, R Fedkiw - IEEE transactions on …, 2008 - ieeexplore.ieee.org
In this paper we simulate high resolution cloth consisting of up to 2 million triangles which
allows us to achieve highly detailed folds and wrinkles. Since the level of detail is also …

Animation wrinkling: augmenting coarse cloth simulations with realistic-looking wrinkles

D Rohmer, T Popa, MP Cani, S Hahmann… - ACM Transactions on …, 2010 - dl.acm.org
Moving garments and other cloth objects exhibit dynamic, complex wrinkles. Generating
such wrinkles in a virtual environment currently requires either a time-consuming manual …

Physics-inspired upsampling for cloth simulation in games

L Kavan, D Gerszewski, AW Bargteil… - ACM SIGGRAPH 2011 …, 2011 - dl.acm.org
We propose a method for learning linear upsampling operators for physically-based cloth
simulation, allowing us to enrich coarse meshes with mid-scale details in minimal time and …

Flexible UWB organic antenna for wearable technologies application

Z Hamouda, J Wojkiewicz, AA Pud… - IET Microwaves …, 2018 - Wiley Online Library
New generations of printed flexible antennas are playing an important role in wireless
communication systems. The ultra wide band and wearable possibilities are critical aspects …

Tracks: toward directable thin shells

M Bergou, S Mathur, M Wardetzky… - ACM Transactions on …, 2007 - dl.acm.org
We combine the often opposing forces of artistic freedom and mathematical determinism to
enrich a given animation or simulation of a surface with physically based detail. We present …

[PDF][PDF] Keyframe control of complex particle systems using the adjoint method

C Wojtan, PJ Mucha, G Turk - Proceedings of the 2006 ACM …, 2006 - diglib.eg.org
Control of physical simulation has become a popular topic in the field of computer graphics.
Keyframe control has been applied to simulations of rigid bodies, smoke, liquid, flocks, and …

Complex wrinkle field evolution

Z Chen, D Kaufman, M Skouras, E Vouga - ACM Transactions on …, 2023 - dl.acm.org
We propose a new approach for representing wrinkles, designed to capture complex and
detailed wrinkle behavior on coarse triangle meshes, called Complex Wrinkle Fields …

Physgraph: Physics-based integration using graph neural networks

O Halimi, E Larionov, Z Barzelay, P Herholz… - arXiv preprint arXiv …, 2023 - arxiv.org
Physics-based simulation of mesh based domains remains a challenging task. State-of-the-
art techniques can produce realistic results but require expert knowledge. A major …

Wrinkling coarse meshes on the GPU

J Loviscach - Computer Graphics Forum, 2006 - Wiley Online Library
The simulation of complex layers of folds of cloth can be handled through algorithms which
take the physical dynamics into account. In many cases, however, it is sufficient to generate …

Interactive generation of realistic facial wrinkles from sketchy drawings

HJ Kim, AC Oeztireli, IK Shin, M Gross… - Computer Graphics …, 2015 - Wiley Online Library
Synthesizing facial wrinkles has been tackled either by a long process of manual sculpting
on 3D models, or using automatic methods that do not allow for user interaction or artistic …