Moving garments and other cloth objects exhibit dynamic, complex wrinkles. Generating such wrinkles in a virtual environment currently requires either a time-consuming manual …
L Kavan, D Gerszewski, AW Bargteil… - ACM SIGGRAPH 2011 …, 2011 - dl.acm.org
We propose a method for learning linear upsampling operators for physically-based cloth simulation, allowing us to enrich coarse meshes with mid-scale details in minimal time and …
Z Hamouda, J Wojkiewicz, AA Pud… - IET Microwaves …, 2018 - Wiley Online Library
New generations of printed flexible antennas are playing an important role in wireless communication systems. The ultra wide band and wearable possibilities are critical aspects …
We combine the often opposing forces of artistic freedom and mathematical determinism to enrich a given animation or simulation of a surface with physically based detail. We present …
Control of physical simulation has become a popular topic in the field of computer graphics. Keyframe control has been applied to simulations of rigid bodies, smoke, liquid, flocks, and …
We propose a new approach for representing wrinkles, designed to capture complex and detailed wrinkle behavior on coarse triangle meshes, called Complex Wrinkle Fields …
Physics-based simulation of mesh based domains remains a challenging task. State-of-the- art techniques can produce realistic results but require expert knowledge. A major …
The simulation of complex layers of folds of cloth can be handled through algorithms which take the physical dynamics into account. In many cases, however, it is sufficient to generate …
HJ Kim, AC Oeztireli, IK Shin, M Gross… - Computer Graphics …, 2015 - Wiley Online Library
Synthesizing facial wrinkles has been tackled either by a long process of manual sculpting on 3D models, or using automatic methods that do not allow for user interaction or artistic …