A scoping survey on cross-reality systems

J Auda, U Gruenefeld, S Faltaous, S Mayer… - ACM Computing …, 2023 - dl.acm.org
Immersive technologies such as Virtual Reality (VR) and Augmented Reality (AR) empower
users to experience digital realities. Known as distinct technology classes, the lines between …

“can i touch this?”: Survey of virtual reality interactions via haptic solutions: Revue de littérature des interactions en réalité virtuelle par le biais de solutions haptiques

E Bouzbib, G Bailly, S Haliyo, P Frey - … of the 32nd Conference on l' …, 2021 - dl.acm.org
Haptic feedback has become crucial to enhance the user experiences in Virtual Reality
(VR). This justifies the sudden burst of novel haptic solutions proposed these past years in …

X-rings: A hand-mounted 360° shape display for grasping in virtual reality

EJ Gonzalez, E Ofek, M Gonzalez-Franco… - The 34th Annual ACM …, 2021 - dl.acm.org
X-Rings is a novel hand-mounted 360° shape display for Virtual Reality that renders objects
in 3D and responds to user-applied touch and grasping force. Designed as a modular stack …

Retargeted self-haptics for increased immersion in vr without instrumentation

CM Fang, C Harrison - The 34th Annual ACM symposium on user …, 2021 - dl.acm.org
Today's consumer virtual reality (VR) systems offer immersive graphics and audio, but haptic
feedback is rudimentary–delivered through controllers with vibration feedback or is non …

Knock on wood: Combining redirected touching and physical props for tool-based interaction in virtual reality

PL Strandholt, OA Dogaru, NC Nilsson… - Proceedings of the …, 2020 - dl.acm.org
When physical props serve as proxies for virtual tools used to manipulate the virtual
environment, it is challenging to provide appropriate haptic feedback. Redirected tool …

Detection of scaled hand interactions in virtual reality: The effects of motion direction and task complexity

S Esmaeili, B Benda, ED Ragan - 2020 IEEE Conference on …, 2020 - ieeexplore.ieee.org
In virtual reality (VR), natural physical hand interaction allows users to interact with virtual
content using physical gestures. While the most straightforward use of tracked hand motion …

Turn-it-up: Rendering resistance for knobs in virtual reality through undetectable pseudo-haptics

M Feick, A Zenner, O Ariza, A Tang, C Biyikli… - Proceedings of the 36th …, 2023 - dl.acm.org
Rendering haptic feedback for interactions with virtual objects is an essential part of effective
virtual reality experiences. In this work, we explore providing haptic feedback for rotational …

Designing visuo-haptic illusions with proxies in virtual reality: Exploration of grasp, movement trajectory and object mass

M Feick, KP Regitz, A Tang, A Krüger - … of the 2022 CHI Conference on …, 2022 - dl.acm.org
Visuo-haptic illusions are a method to expand proxy-based interactions in VR by introducing
unnoticeable discrepancies between the virtual and real world. Yet how different design …

When tangibles become deformable: Studying pseudo-stiffness perceptual thresholds in a vr grasping task

E Bouzbib, C Pacchierotti… - IEEE Transactions on …, 2023 - ieeexplore.ieee.org
Pseudo-Haptic techniques, or visuo-haptic illusions, leverage user's visual dominance over
haptics to alter the users' perception. As they create a discrepancy between virtual and …

Propping up virtual reality with haptic proxies

NC Nilsson, A Zenner… - IEEE Computer Graphics …, 2021 - ieeexplore.ieee.org
Physical props serving as proxies for virtual objects (haptic proxies) offer a cheap,
convenient, and compelling way of delivering a sense of touch in virtual reality (VR). To …