We greatly appreciate the care and thought that is evident in the 10 commentaries that discuss our debate paper, the majority of which argued in favor of a formalized ICD-11 …
MR Esposito, N Serra, A Guillari, S Simeone… - Medicina, 2020 - mdpi.com
Background and Objectives: Game addiction is an emerging problem in public health. A gaming disorder is characterized by a pattern of persistent or recurrent gaming behavior …
KÖK Hülya, Ö Örsal - Iranian journal of public health, 2018 - ncbi.nlm.nih.gov
Background: We aimed to determine the level of computer game addiction and loneliness among 9–10-yr-old children. Methods: The study was conducted with 4 th-grade students at …
Durch die Aufnahme der neuen Kategorie „Störungen durch süchtiges Verhalten “in der ICD- 11 wurde durch die Weltgesundheitsorganisation (WHO) offiziell anerkannt, dass …
This study examines the relationship between high school students' age, gender, personality, computer game addiction, chronotype, and sleep quality using structural …
AJ Von Rooji, CJ Ferguson, MC Carras… - Journal of behavioral …, 2018 - forskning.ruc.dk
We greatly appreciate the care and thought that is evident in the 10 commentaries that discuss our debate paper, the majority of which argued in favor of a formalized ICD-11 …
N Lee, JJ Kim, YB Shin, H Eom, MK Kim… - JMIR Serious …, 2020 - games.jmir.org
Background: Excessive internet game use frequently leads to various physical, psychological, and social problems, and internet gaming disorder (IGD) has become a …
Gamification has arguably emerged as the most dominant of persuasive technologies, giving rise to a multidisciplinary field and diverse associated industries. As the field has …
Objectives To combine social genomics with cultural approaches to expand understandings of the somatic health dynamics of online gaming, including in the controversial nosological …