A Galey - Games and Culture, 2023 - journals.sagepub.com
Portal (2007) presents an unusually complex example for the study of video game paratexts. This article uses the case of the game's promotional website ApertureScience. com to …
L Hemphill, CA Kocurek, X Rao - The Routledge companion to …, 2017 - taylorfrancis.com
This chapter considers the possibilities of utilizing multiple approaches to discourse analysis to produce innovative work on gamer identities that borrows from the theoretical frameworks …
S Harkin - Games and Culture, 2020 - journals.sagepub.com
This article interrogates Portal's monstrous antagonist GLaDOS through a psychoanalytical lens, granting specific attention to her maternal coding. The process of presenting maternal …
This volume examines fifty of the most important video games that have contributed significantly to the history, development, or culture of the medium, providing an overview of …
A Cassemere-Stanfield - 2023 - search.proquest.com
Though evidence of a desire for thinking machines extends back at least as far as Plato, it was only with relatively recent increases in computational processing power available user …
Due to the increasing popularity of video games in mass media culture, I will be investigating one particular video game series, Portal: Still Alive and Portal 2, and the manner by which …
N Lamerichs - Eating Fandom, 2020 - taylorfrancis.com
This chapter argues that cooking and baking in fandom is closely connected to the source- text, and that platforms like recipe sites and fan cooking shows are important everyday sites …
Title: Eating fandom: intersections between fans and food cultures/edited by CarrieLynn D. Reinhard, Julia E. Largent, and Bertha Chin. Description: Abingdon, Oxon; New York, NY …