Room impulse response (RIR) functions capture how the surrounding physical environment transforms the sounds heard by a listener, with implications for various applications in AR …
The spatial acoustic information of a scene, ie, how sounds emitted from a particular location in the scene are perceived in another location, is key for immersive scene modeling. Robust …
This book gives a broad overview of research on sound simulation driven by a variety of applications. Vibrating objects produce sound, which then propagates through a medium …
C Schissler, R Mehra, D Manocha - ACM Transactions on Graphics …, 2014 - dl.acm.org
We present novel algorithms for modeling interactive diffuse reflections and higher-order diffraction in large-scale virtual environments. Our formulation is based on ray-based sound …
C Schissler, A Nicholls, R Mehra - IEEE transactions on …, 2016 - ieeexplore.ieee.org
We present a novel spatial audio rendering technique to handle sound sources that can be represented by either an area or a volume in VR environments. As opposed to point …
People often use audio-only communication to connect with others. Spatialization of audio has been previously found to improve immersion, presence, and social presence during …
R Mehra, A Rungta, A Golas, M Lin… - IEEE transactions on …, 2015 - ieeexplore.ieee.org
We present an interactive wave-based sound propagation system that generates accurate, realistic sound in virtual environments for dynamic (moving) sources and listeners. We …
K Wegener, F Bleicher, U Heisel, HW Hoffmeister… - CIRP Annals, 2021 - Elsevier
Mechanical manufacturing processes and their production machinery are noisy. The noise always stems from transient forces that excite the structure to vibrations, emitting sound …
JA Hargreaves, LR Rendell, YW Lam - The Journal of the Acoustical …, 2019 - pubs.aip.org
The Boundary Element Method (BEM) is a proven numerical prediction tool for computation of room acoustic transfer functions, as are required for auralization of a virtual space. In this …