Scaffold-gs: Structured 3d gaussians for view-adaptive rendering

T Lu, M Yu, L Xu, Y Xiangli, L Wang… - Proceedings of the …, 2024 - openaccess.thecvf.com
Neural rendering methods have significantly advanced photo-realistic 3D scene rendering
in various academic and industrial applications. The recent 3D Gaussian Splatting method …

Real acoustic fields: An audio-visual room acoustics dataset and benchmark

Z Chen, ID Gebru, C Richardt… - Proceedings of the …, 2024 - openaccess.thecvf.com
We present a new dataset called Real Acoustic Fields (RAF) that captures real acoustic
room data from multiple modalities. The dataset includes high-quality and densely captured …

VR-GS: a physical dynamics-aware interactive gaussian splatting system in virtual reality

Y Jiang, C Yu, T Xie, X Li, Y Feng, H Wang… - ACM SIGGRAPH 2024 …, 2024 - dl.acm.org
As 3D content becomes increasingly prevalent, there'sa growing focus on the development
of engagements with 3D virtual content. Unfortunately, traditional techniques for creating …

Specnerf: Gaussian directional encoding for specular reflections

L Ma, V Agrawal, H Turki, C Kim… - Proceedings of the …, 2024 - openaccess.thecvf.com
Neural radiance fields have achieved remarkable performance in modeling the appearance
of 3D scenes. However existing approaches still struggle with the view-dependent …

Octree-gs: Towards consistent real-time rendering with lod-structured 3d gaussians

K Ren, L Jiang, T Lu, M Yu, L Xu, Z Ni, B Dai - arXiv preprint arXiv …, 2024 - arxiv.org
The recent 3D Gaussian splatting (3D-GS) has shown remarkable rendering fidelity and
efficiency compared to NeRF-based neural scene representations. While demonstrating the …

DiVa-360: The Dynamic Visual Dataset for Immersive Neural Fields

CY Lu, P Zhou, A Xing, C Pokhariya… - Proceedings of the …, 2024 - openaccess.thecvf.com
Advances in neural fields are enabling high-fidelity capture of the shape and appearance of
dynamic 3D scenes. However their capabilities lag behind those offered by conventional …

Gsdf: 3dgs meets sdf for improved rendering and reconstruction

M Yu, T Lu, L Xu, L Jiang, Y Xiangli, B Dai - arXiv preprint arXiv …, 2024 - arxiv.org
Presenting a 3D scene from multiview images remains a core and long-standing challenge
in computer vision and computer graphics. Two main requirements lie in rendering and …

Video2Game: Real-time Interactive Realistic and Browser-Compatible Environment from a Single Video

H Xia, ZH Lin, WC Ma, S Wang - Proceedings of the IEEE …, 2024 - openaccess.thecvf.com
Creating high-quality and interactive virtual environments such as games and simulators
often involves complex and costly manual modeling processes. In this paper we present …

HybridNeRF: Efficient Neural Rendering via Adaptive Volumetric Surfaces

H Turki, V Agrawal, SR Bulò, L Porzi… - Proceedings of the …, 2024 - openaccess.thecvf.com
Neural radiance fields provide state-of-the-art view synthesis quality but tend to be slow to
render. One reason is that they make use of volume rendering thus requiring many samples …

So-nerf: Active view planning for nerf using surrogate objectives

K Lee, S Gupta, S Kim, B Makwana, C Chen… - arXiv preprint arXiv …, 2023 - arxiv.org
Despite the great success of Neural Radiance Fields (NeRF), its data-gathering process
remains vague with only a general rule of thumb of sampling as densely as possible. The …