RD Vatavu - Proceedings of the 2023 CHI Conference on Human …, 2023 - dl.acm.org
We examine gestures performed with a class of input devices with distinctive quality properties in the wearables landscape, which we call “index-Finger Augmentation …
We explore the use of hand gestures for authoring animations in virtual reality (VR). We first perform a gesture elicitation study to understand user preferences for a spatiotemporal, bare …
W Gong, S Santosa, T Grossman, M Glueck… - Proceedings of the …, 2023 - dl.acm.org
Although mid-air hand gestures have been widely adopted by VR/AR products (eg, Quest 2 and HoloLens), some drawbacks remain due to their lack of tangibility and tactile feedback …
We address gesture input for TV control, for which we examine mid-air free-hand interactions that can be detected via radar sensing. We adopt a scenario-based design …
M Moran-Ledesma, O Schneider… - Proceedings of the ACM on …, 2021 - dl.acm.org
When interacting with virtual reality (VR) applications like CAD and open-world games, people may want to use gestures as a means of leveraging their knowledge from the …
This paper presents some implications about designing a collaborative problem solving task on a tangible user interface (TUI) for gesture analysis. We present our initial work within the …
L'activité de pilotage implique une étroite collaboration entre les pilotes. En effet, même si ceux-ci partagent un espace co-localisé, leur besoin en matière de conscience mutuelle …
La télévision n'a cessé de se populariser et d'évoluer en proposant de nouveaux services. Ces services de plus en plus interactifs rendent les téléspectateurs plus engagés dans …