Abstract We introduce Gaussian Articulated Template Model (GART) an explicit efficient and expressive representation for non-rigid articulated subject capturing and rendering from …
H Pang, H Zhu, A Kortylewski… - Proceedings of the …, 2024 - openaccess.thecvf.com
Real-time rendering of photorealistic and controllable human avatars stands as a cornerstone in Computer Vision and Graphics. While recent advances in neural implicit …
Y Kwon, L Liu, H Fuchs… - Advances in Neural …, 2024 - proceedings.neurips.cc
Generating controllable and photorealistic digital human avatars is a long-standing and important problem in Vision and Graphics. Recent methods have shown great progress in …
Y Kwon, B Fang, Y Lu, H Dong, C Zhang… - … on Computer Vision, 2024 - Springer
Recent progress in neural rendering has brought forth pioneering methods, such as NeRF and Gaussian Splatting, which revolutionize view rendering across various domains like …
Rendering scenes observed in a monocular video from novel viewpoints is a challenging problem. For static scenes the community has studied both scene-specific optimization …
Creating controllable, photorealistic, and geometrically detailed digital doubles of real humans solely from video data is a key challenge in Computer Graphics and Vision …
Clothing is an important part of human appearance but challenging to model in photorealistic avatars. In this work we present avatars with dynamically moving loose …
P Paudel, A Khanal, DP Paudel, J Tandukar… - … on Computer Vision, 2024 - Springer
Personalized 3D avatars require an animatable representation of digital humans. Doing so instantly from monocular videos offers scalability to broad class of users and wide-scale …
While recent advancements in animatable human rendering have achieved remarkable results, they require test-time optimization for each subject which can be a significant …