How To Save A World: The Go-Along Interview as Game Preservation Methodology in Wurm Online

FS Nicholls, M Cook - arXiv preprint arXiv:2405.10208, 2024 - arxiv.org
Massively multiplayer online (MMO) games boomed in the late 1990s to 2000s. In parallel,
ethnographic studies of these communities emerged, generally involving participant …

Participatory Media and Game Preservation: A Taxonomy of YouTube Game‐Related Content

M Newman, D Favors, L Koughan… - Proceedings of the …, 2024 - Wiley Online Library
Video games are both information objects as well as experiences of play. However, current
methods of game preservation often fail to capture the full gaming experience. To address …

How To Save A World: The Go-Along Interview as Game Preservation Methodology in Wurm Online

F Smith Nicholls, M Cook - … of the 19th International Conference on the …, 2024 - dl.acm.org
Massively multiplayer online (MMO) games boomed in the late 1990s to 2000s. In parallel,
ethnographic studies of these communities emerged, generally involving participant …