[PDF][PDF] Transmedia practice: Theorising the practice of expressing a fictional world across distinct media and environments

C Dena - 2009 - researchgate.net
In the past few years there have been a number of theories emerge in media, film, television,
narrative and game studies that detail the rise of what has been variously described as …

Life's a game and the game of life: how making a game out of it can change student behavior

A Decker, EL Lawley - Proceeding of the 44th ACM technical symposium …, 2013 - dl.acm.org
There is little argument that creating experiences for students that will increase student
success and retention is a goal that is shared by anyone teaching courses. In computing …

Mapping quality requirements for pervasive mobile games

L Valente, B Feijó, JCSP Leite - Requirements Engineering, 2017 - Springer
Games have not received the full attention of the requirements engineering community. This
scenario is becoming more critical as we move towards newer forms of games, such as …

Understanding games and game cultures

I Richardson, H Davies, L Hjorth - 2021 - torrossa.com
Design: Adelina Onicas. 4 3.1 Global games market (2019). Image: Newzoo. com. 34 3.2
Global games market by region (2019). Image: Newzoo. com. 35 3.3 Eight generations of …

Location-based games: from screen to street

S Ejsing-Duun - 2011 - vbn.aau.dk
In this dissertation, it is explored which prerequisites are necessary in location-based games
(LBGs) to make meaningful the meeting between players and spatiality with an emphasis on …

Perception of “this is not a game”: Definition and measurement

JS Giboney, EM Bonsignore, JK McDonald… - … Journal of Human …, 2024 - Taylor & Francis
Participatory narratives are compelling, at least partly because of their ability to help players
suspend disbelief in the fictional world in which they engage. Game makers have used the …

Beyond multimedia, narrative, and game: The contributions of multimodality and polymorphic fictions

C Dena - New perspectives on narrative and multimodality, 2009 - taylorfrancis.com
Polymorphic fi ctions offer a unique methodological opportunity to stretch current notions of
the role of delivery media and environments in the meaning-making process, as well as …

Hong Kong and Insect Rhetoric: The Spatial Politics of Pokémon GO

H Davies - Proceedings of DiGRA 2020 Conference: Play …, 2020 - dl.digra.org
Abstract During Hong Kong's 2019 street protests, images of Pokémon became a recurring
motif. What accounts for the presence of this videogame franchise figure among the anti …

[图书][B] Persuasive pervasive games: The case of impacting energy consumption

M Svahn - 2014 - research.hhs.se
The number of media channels for persuasive messaging has increased tremendously in
recent years. New persuasion media such as pervasive games have come onto the stage …

[PDF][PDF] Features and checklists to assist in pervasive mobile game development

L Valente, B Feijó, J Leite - Proceedings of SBGames 2013, 2013 - sbgames.org
Pervasive games are a recent form of entertainment that aims at bringing the game
experience out of a game device. However, this area still lacks consensus on definitions and …