[HTML][HTML] Robotic rehabilitation and spinal cord injury: a narrative review

M Mekki, AD Delgado, A Fry, D Putrino, V Huang - Neurotherapeutics, 2018 - Elsevier
Mobility after spinal cord injury (SCI) is among the top goals of recovery and improvement in
quality of life. Those with tetraplegia rank hand function as the most important area of …

The use of virtual reality to influence motivation, affect, enjoyment, and engagement during exercise: A scoping review

B Mouatt, AE Smith, ML Mellow, G Parfitt… - Frontiers in Virtual …, 2020 - frontiersin.org
Many adults are physically inactive. While the reasons are complex, inactivity is, in part,
influenced by the presence of negative feelings and low enjoyment during exercise. While …

The role of virtual reality in improving motor performance as revealed by EEG: a randomized clinical trial

RS Calabrò, A Naro, M Russo, A Leo… - … of neuroengineering and …, 2017 - Springer
Background Many studies have demonstrated the usefulness of repetitive task practice by
using robotic-assisted gait training (RAGT) devices, including Lokomat, for the treatment of …

Elements virtual rehabilitation improves motor, cognitive, and functional outcomes in adult stroke: evidence from a randomized controlled pilot study

JM Rogers, J Duckworth, S Middleton… - … of neuroengineering and …, 2019 - Springer
Background Virtual reality technologies show potential as effective rehabilitation tools
following neuro-trauma. In particular, the Elements system, involving customized surface …

Efficacy of virtual reality rehabilitation after spinal cord injury: a systematic review

AVL De Araújo, JFO Neiva… - BioMed research …, 2019 - Wiley Online Library
Background. Spinal cord injury (SCI) is often associated with long‐term impairments related
to functional limitations in the sensorimotor system. The use of virtual reality (VR) technology …

Increasing motivation in robot-aided arm rehabilitation with competitive and cooperative gameplay

D Novak, A Nagle, U Keller, R Riener - Journal of neuroengineering and …, 2014 - Springer
Background Several strategies have been proposed to improve patient motivation and
exercise intensity during robot-aided stroke rehabilitation. One relatively unexplored …

[HTML][HTML] Exoskeletons with virtual reality, augmented reality, and gamification for stroke patients' rehabilitation: systematic review

O Mubin, F Alnajjar, N Jishtu, B Alsinglawi… - JMIR rehabilitation …, 2019 - rehab.jmir.org
Background Robot-assisted therapy has become a promising technology in the field of
rehabilitation for poststroke patients with motor disorders. Motivation during the rehabilitation …

Competitive and cooperative arm rehabilitation games played by a patient and unimpaired person: effects on motivation and exercise intensity

M Goršič, I Cikajlo, D Novak - Journal of neuroengineering and …, 2017 - Springer
Background People with chronic arm impairment should exercise intensely to regain their
abilities, but frequently lack motivation, leading to poor rehabilitation outcome. One …

The application of virtual reality in patient education

VC Pandrangi, B Gaston, NP Appelbaum… - Annals of vascular …, 2019 - Elsevier
Background Virtual reality (VR) provides an immersive image-viewing experience that has
recently been expanding in use in clinical medicine. We developed a three-dimensional …

Characteristics, usability, and users experience of a system combining cognitive and physical therapy in a virtual environment: Positive bike

E Pedroli, L Greci, D Colombo, S Serino, P Cipresso… - Sensors, 2018 - mdpi.com
We present the architecture and usability evaluation of virtual reality system—“Positive Bike”—
designed for improving cognitive and motor conditions in frail elderly patients. The system …