We present a novel approach that enables photo-realistic re-animation of portrait videos using only an input video. In contrast to existing approaches that are restricted to …
We extend neural 3D representations to allow for intuitive and interpretable user control beyond novel view rendering (ie camera control). We allow the user to annotate which part …
Learning a model of facial shape and expression from 4D scans Page 1 Learning a model of facial shape and expression from 4D scans TIANYE LI∗†, University of Southern …
H Joo, T Simon, Y Sheikh - Proceedings of the IEEE …, 2018 - openaccess.thecvf.com
We present a unified deformation model for the markerless capture of multiple scales of human movement, including facial expressions, body motion, and hand gestures. An initial …
Creating photorealistic avatars of existing people currently requires extensive person- specific data capture, which is usually only accessible to the VFX industry and not the …
In this article, we provide a detailed survey of 3D Morphable Face Models over the 20 years since they were first proposed. The challenges in building and applying these models …
D Cudeiro, T Bolkart, C Laidlaw… - Proceedings of the …, 2019 - openaccess.thecvf.com
Audio-driven 3D facial animation has been widely explored, but achieving realistic, human- like performance is still unsolved. This is due to the lack of available 3D datasets, models …
Neural networks for facial landmark detection are notoriously limited to a fixed set of landmarks in a dedicated layout, which must be specified at training time. Dedicated …
We present a deep learning-based technique to infer high-quality facial reflectance and geometry given a single unconstrained image of the subject, which may contain partial …