A Tuli, AP Singh - International Journal of Polymer Analysis and …, 2023 - Taylor & Francis
The demand for stretchable, skin-mountable, and wearable strain sensors is burgeoning because they are required for several budding applications in various emerging fields, such …
This study proposes gaze-based hand interaction, which is helpful for improving the user's immersion in the production process of virtual reality content for the mobile platform, and …
A Luoto - Proceedings of the 22nd International Academic …, 2018 - dl.acm.org
In this systematic literature review, we study the role of user logging in virtual reality research. By categorizing literature according to data collection methods and identifying …
We examine mid-air typing data collected from touch typists to evaluate the features and classification models for recognizing finger stroke. A large number of finger movement traces …
Developing a user interface (UI) suitable for headset environments is one of the challenges in the field of augmented reality (AR) technologies. This study proposes a hands-free UI for …
W Yang, X Dengxiong, X Wang… - … of Computing and …, 2024 - asmedigitalcollection.asme.org
This paper aims to present a potential cybersecurity risk existing in mixed reality (MR)-based smart manufacturing applications that decipher digital passwords through a single RGB …
The EyeVR system enables eye and gaze interactions in VR glasses at a price below $100, while providing sufficient performance for many typical VR use cases, like foveated …
H Gil, Y Shin, H Son, I Hwang, I Oakley… - Proceedings of the 26th …, 2020 - dl.acm.org
We empirically explore fundamental requirements for achieving VR in-air typing by observing the unconstrained eyes-free in-air typing of touch typists. We show that …
The application of computer technology such as 3D modeling, simulators, virtual reality, and augmented reality, will always provide benefits to the maritime sector. The object of study …