[图书][B] Virtual Music: Sound, Music, and Image in the Digital Era

S Rambarran - 2021 - books.google.com
Virtuality has entered our lives making anything we desire possible. We are, as Gorillaz
once sang, in an exciting age where'the digital won't let [us] go...'Technology has …

Vocaloid liveness? Hatsune Miku and the live production of Japanese virtual idol concerts

K Kärki - Researching Live Music, 2021 - taylorfrancis.com
My chapter examines the Japanese concert industry, with a focus on the live concerts by
Hatsune Miku. who is, without a doubt, the most successful vocaloid virtual idol in Japan …

'Watching Our Men Playing for the Nation': Esports LPL's Hierarchical, Gendered, and Mainstremeist 'All-Chinese Team'Fandom in China

L Ge, ZT Chen - Esports in the Asia-Pacific: Ecosystem, Communities …, 2023 - Springer
This chapter develops a typology and critical analysis of the fandom groups of one of the
world's most popular computer games and esports, League of Legends (LOL), a multiplayer …

Philosophy of assessment in popular music education

B Powell, GD Smith - The Oxford handbook of philosophical and …, 2019 - books.google.com
While “popular music education”(PME) clearly has much in common with both popular music
and music education, there is enough that is discrete or at least uniquely interesting about …

Virtual pop: gender, ethnicity, and identity in virtual bands and vocaloid

A Stark - 2018 - orca.cardiff.ac.uk
Virtual bands have been present in popular culture for decades, and they have become the
topic of increased scholarly interest over the past few years. Despite this new work, however …

'Everybody Wants to Be My Enemy': Popular Music and Transmediality in Arcane

E Febrer - SERIARTE. Revista científica de series televisivas y …, 2023 - journals.uco.es
La popularización de Arcane, lanzada en 2021 en Netflix, ha ido de la mano del éxito de
billlboards Enemy, de Imagine Dragons. La banda sonora de la serie se fundamenta sobre …

Love in Imagination: A Comparative Analysis Between Chinese K-pop Fans and Esports Fans Regarding Their Parasocial Interaction and Relationship Towards the …

Y Que - Esports in the Asia-Pacific: Ecosystem, Communities …, 2023 - Springer
Abstract On November 3rd, 2018, virtual K-pop girl group K/DA, which consists of four
female champions from the hit game League of Legends (LOL), debuted with their first …

[PDF][PDF] Christoph Jacke Manuel Troike (Hrsg./Eds.)

B Flath - 2022 - researchgate.net
What kind of confrontational power does pop music exert on the processing of global
ecological conflicts? What role does it play in making societies care about environmental …

[PDF][PDF] Everybody wants to be my enemy: Música popular y transmedialidad en arcane

EF Coll - SERIARTE, 2023 - researchgate.net
The popularization of Arcane, released in 2021 on Netflix, has gone hand in hand with the
billboard success by Imagine Dragons, Enemy. The series' soundtrack is rooted in previous …

Everybody wants to be my enemy: música popular y transmedialidad en Arcane

E Febrer Coll - 2023 - helvia.uco.es
The popularization of Arcane, released in 2021 on Netflix, has gone hand in hand with the
billboard success by Imagine Dragons, Enemy. The series' soundtrack is rooted in previous …