Cross-Virtuality applications enabling users to move between different stages of Milgram's reality-virtuality continuum are a rapidly growing field of research. Modern video see-through …
Existing situated visualization models assume the user is able to directly interact with the objects and spaces to which the data refers (known as physical referents). We review a …
This paper presents an academic exploration of the shifting landscape of business models toward greater sustainability, considering the environmental, social, and economic …
Many collaborative data analysis situations benefit from collaborators utilizing different platforms. However, maintaining group awareness between team members using diverging …
Background: By examining the recent advancements in technology, particularly the transformation of material into digital flows and its impact on customer demands, the aim of …
Modern video-based head-mounted displays allow users to operate along Milgram's entire reality-virtuality continuum. This opens up the field for novel cross-reality applications that …
Mutual awareness of visual attention is essential for collaborative work. In the field of collaborative virtual environments (CVE), it has been proposed to use Field-of-View (FoV) …
Analysts perform sensemaking on large complex multimedia datasets in order to extract concepts, themes, and other kinds of insights from them. Immersive analytics, in particular …
What if magic could be used as an effective metaphor to perform data visualization and analysis using speech and gestures while mobile and on-the-go? In this paper, we introduce …