Real-time controllable motion transition for characters

X Tang, H Wang, B Hu, X Gong, R Yi, Q Kou… - ACM Transactions on …, 2022 - dl.acm.org
Real-time in-between motion generation is universally required in games and highly
desirable in existing animation pipelines. Its core challenge lies in the need to satisfy three …

Hard No-Box Adversarial Attack on Skeleton-Based Human Action Recognition with Skeleton-Motion-Informed Gradient

Z Lu, H Wang, Z Chang, G Yang… - Proceedings of the …, 2023 - openaccess.thecvf.com
Recently, methods for skeleton-based human activity recognition have been shown to be
vulnerable to adversarial attacks. However, these attack methods require either the full …

Understanding the robustness of skeleton-based action recognition under adversarial attack

H Wang, F He, Z Peng, T Shao… - Proceedings of the …, 2021 - openaccess.thecvf.com
Action recognition has been heavily employed in many applications such as autonomous
vehicles, surveillance, etc, where its robustness is a primary concern. In this paper, we …

BASAR: black-box attack on skeletal action recognition

Y Diao, T Shao, YL Yang, K Zhou… - Proceedings of the …, 2021 - openaccess.thecvf.com
Skeletal motion plays a vital role in human activity recognition as either an independent data
source or a complement. The robustness of skeleton-based activity recognizers has been …

A survey on human performance capture and animation

S Xia, L Gao, YK Lai, MZ Yuan, J Chai - Journal of Computer Science and …, 2017 - Springer
With the rapid development of computing technology, three-dimensional (3D) human body
models and their dynamic motions are widely used in the digital entertainment industry …

Motion In-Betweening via Deep -Interpolator

BN Oreshkin, A Valkanas, FG Harvey… - … on Visualization and …, 2023 - ieeexplore.ieee.org
We show that the task of synthesizing human motion conditioned on a set of key frames can
be solved more accurately and effectively if a deep learning based interpolator operates in …

Human Motion Prediction under Unexpected Perturbation

J Yue, B Li, J Pettré, A Seyfried… - Proceedings of the …, 2024 - openaccess.thecvf.com
We investigate a new task in human motion prediction which is predicting motions under
unexpected physical perturbation potentially involving multiple people. Compared with …

Two-Person Interaction Augmentation with Skeleton Priors

B Li, ESL Ho, HPH Shum… - Proceedings of the IEEE …, 2024 - openaccess.thecvf.com
Close and continuous interaction with rich contacts is a crucial aspect of human activities (eg
hugging dancing) and of interest in many domains like activity recognition motion prediction …

Defending black-box skeleton-based human activity classifiers

H Wang, Y Diao, Z Tan, G Guo - … of the AAAI Conference on Artificial …, 2023 - ojs.aaai.org
Skeletal motions have been heavily relied upon for human activity recognition (HAR).
Recently, a universal vulnerability of skeleton-based HAR has been identified across a …

Rsmt: Real-time stylized motion transition for characters

X Tang, L Wu, H Wang, B Hu, X Gong, Y Liao… - ACM SIGGRAPH 2023 …, 2023 - dl.acm.org
Styled online in-between motion generation has important application scenarios in computer
animation and games. Its core challenge lies in the need to satisfy four critical requirements …