Numerical computation of shortest paths or geodesics on curved domains, as well as the associated geodesic distance, arises in a broad range of applications across digital …
N Sharp, K Crane - ACM Transactions on Graphics (TOG), 2020 - dl.acm.org
This paper introduces a new approach to computing geodesics on polyhedral surfaces---the basic idea is to iteratively perform edge flips, in the same spirit as the classic Delaunay flip …
Computing discrete geodesic distance over triangle meshes is one of the fundamental problems in computational geometry and computer graphics. In this problem, an effective …
X Ying, X Wang, Y He - ACM Transactions on Graphics (TOG), 2013 - dl.acm.org
This paper presents the Saddle Vertex Graph (SVG), a novel solution to the discrete geodesic problem. The SVG is a sparse undirected graph that encodes complete geodesic …
S Pütz, T Wiemann, MK Piening… - 2021 IEEE International …, 2021 - ieeexplore.ieee.org
We present a highly efficient approach to compute continuous shortest path vector fields on arbitrarily shaped 3D triangular meshes for robot navigation in complex real-world outdoor …
This article presents a new method to optimally partition a geometric domain with capacity constraints on the partitioned regions. It is an important problem in many fields, ranging from …
Centroidal Voronoi tessellation (CVT) is a special type of Voronoi diagram such that the generating point of each Voronoi cell is also its center of mass. The CVT has broad …
Computing geodesic distances on triangle meshes is a fundamental problem in computational geometry and computer graphics. To date, two notable classes of algorithms …
B Pang, Z Zheng, G Wang, PS Wang - ACM Transactions on Graphics …, 2023 - dl.acm.org
We present GEGNN, a learning-based method for computing the approximate geodesic distance between two arbitrary points on discrete polyhedra surfaces with constant time …