Reinforcement learning (RL) has been successful in training agents in various learning environments, including video games. However, such work modifies and shrinks the action …
I Oh, S Rho, S Moon, S Son, H Lee… - IEEE Transactions on …, 2021 - ieeexplore.ieee.org
Reinforcement learning (RL) combined with deep neural networks has performed remarkably well in many genres of games recently. It has surpassed human-level …
Reinforcement learning (RL) applications require a huge effort to become established in real- world environments, due to the injury and break down risks during interactions between the …
Recently, as UAVs (unmanned aerial vehicles) have become smaller and higher- performance, they play a very important role in the Internet of Things (IoT). Especially, UAVs …
H Liang, J Li - Mobile Information Systems, 2022 - Wiley Online Library
In this study, an end‐to‐end noninvasive frame system available for varieties of complete information games was first implemented. After altering some codes, the system can be …
JP Q. Tomas, NJ R. Aguas, A N. De Villa… - Proceedings of the 2021 …, 2021 - dl.acm.org
Reinforcement Learning (RL) and Monte Carlo Tree Search (MCTS) are efficient algorithms for video game artificial intelligence (AI) agents, while Supervised Learning (SL) would …
H Du, R Jóźwiak - Machine Intelligence and Digital Interaction …, 2022 - library.oapen.org
Reinforcement learning (RL) is one of three basic machine learning paradigms, alongside supervised learning and unsupervised learning. Reinforcement learning algorithms have …
[en] Machine learning is an ever-expanding field of research with a wide range of potential applications. It has been increasingly used in different robotics tasks enhancing their …
The Internet of Things with its discovery for linking billions of devices and static devices to aid with numerous applications in real time has make cloud computing paradigms encounter …