T Matila, VP Herva - Rethinking History, 2022 - Taylor & Francis
This article engages with the contemporary perceptions and representations of the Finnish cooperation with Nazis during World War II. The Finnish-German relations were complicated …
E Kingsepp - Remembering the Second World War, 2017 - taylorfrancis.com
This chapter addresses the potential function of Second World War videogames in heritage culture, or, more specifically, how they contribute to the cultural memory of the war on a …
M Meinerz - Espaço Plural, 2023 - e-revista.unioeste.br
Persiste na atualidade uma ideia, estimulada por certo gênero sensacionalista de literatura (principalmente teóricos da conspiração), de que os nazistas e o seu líder, Adolf Hitler, eram …
E Kingsepp - Zeitschrift für Anomalistik Band, 2015 - academia.edu
Dieser Aufsatz diskutiert einige der verschiedenen Bedeutungen, die dem spirituellen Zentrum von Heinrich Himmlers SS in Wewelsburg, einschließlich des Symbols der …
JJ Ward - Quarterly Review of Film and Video, 2022 - Taylor & Francis
In the seventy-five-year history of dramatic films made about Nazi Germany, two cinematic archetypes were established almost from the start and have persisted to the present day …
This thesis identifies a previously neglected corpus of horror films, those which feature an explicitly Nazi or Nazi-created monster, and establishes Nazi horror as a prolific and …
B Kooyman - War Gothic in Literature and Culture, 2015 - taylorfrancis.com
The stock characters, themes, and motifs of Gothic literature continue to circulate today in contemporary horror cinema. The virginal heroines of Gothic narratives are a major cog in …
If videogames are carriers of ideological frameworks which work in favour of certain groups in society, how are such meanings divulged? Despite the achievement of important …
The root of this aspect of alienation is the sense that man has lost control, if he ever had it, over his own destiny. The master or tyrant is still an enemy, but not an enemy that anyone …