Playing politics: How Sabarimala played out on TikTok

D Vijay, A Gekker - American behavioral scientist, 2021 - journals.sagepub.com
TikTok is commonly known as a playful, silly platform where teenagers share 15-second
videos of crazy stunts or act out funny snippets from popular culture. In the past few years, it …

[HTML][HTML] The 'desk-chair countryside': Affect, authenticity and the rural idyll in a farming computer game

LA Sutherland - Journal of Rural Studies, 2020 - Elsevier
Agricultural computer games engage millions of players world-wide in farming practices.
This paper investigates how farm-based computer and video games act as sites of cultural …

[HTML][HTML] A preliminary categorization of techniques for creating poetic gameplay

A Mitchell, L Kway, T Neo, YT Sim - Game studies, 2020 - gamestudies.org
This paper explores the idea of" poetic gameplay": gameplay that is deliberately made
strange, or defamiliarized, to create a poetic effect, drawing attention to the form of the work …

Cybersecurity educational games: a theoretical framework

MI Hwang, S Helser - Information & Computer Security, 2022 - emerald.com
Purpose Computer games that teach cybersecurity concepts have been developed to help
both individuals and organizations shore up their defence against cybercrimes. Evidence of …

Game design as an autonomous research subject

PP Neves, N Zagalo - Information, 2021 - mdpi.com
This paper examines the methods and systems of game design from the standpoint of
existing method proposals failing to establish a common basis for systematizing design …

Virtualizing the 'good life': reworking narratives of agrarianism and the rural idyll in a computer game

LA Sutherland - Social Innovation and Sustainability Transition, 2022 - Springer
Farming computer games enable the 'desk chair countryside'—millions of people actively
engaged in performing farming and rural activities on-line—to co-produce their desired …

Expressivity of creativity and creative design considerations in digital games

J Hall, U Stickler, C Herodotou, I Iacovides - Computers in Human Behavior, 2020 - Elsevier
Currently little is known about how creativity is expressed in digital entertainment games or
what specific design elements may foster it. Using a qualitative methodology, this article …

[图书][B] Videogame Formalism: On Form, Aesthetic Experience and Methodology

A Mitchell, J Van Vught - 2024 - library.oapen.org
This book brings together ideas about defamiliarization and poetic gameplay that I have
been exploring for some time but had not clearly grounded either historically or theoretically …

[引用][C] Regarding the digitalization of the cognitive gaming space of educational institutions

K Haliuk - Futurity Education, 2022 - futurity-education.com
The modern development of digital technologies also demonstrates the relevance of its use
in the educational process of children. The purpose of the article is to analyze the …

[图书][B] Los videojuegos como cultura: identidad y experiencia en el mundo actual

D Muriel, G Crawford - 2023 - books.google.com
Los videojuegos se han convertido en un componente importante de nuestro paisaje
cultural y, como ya ocurrió con el cine, la música y la televisión, su amalgamiento con la …