A scoping survey on cross-reality systems

J Auda, U Gruenefeld, S Faltaous, S Mayer… - ACM Computing …, 2023 - dl.acm.org
Immersive technologies such as Virtual Reality (VR) and Augmented Reality (AR) empower
users to experience digital realities. Known as distinct technology classes, the lines between …

Quantifying the effects of working in vr for one week

V Biener, S Kalamkar, N Nouri, E Ofek… - … on Visualization and …, 2022 - ieeexplore.ieee.org
Virtual Reality (VR) provides new possibilities for modern knowledge work. However, the
potential advantages of virtual work environments can only be used if it is feasible to work in …

Virtual reality as a remote workspace platform: Opportunities and challenges

N Fereydooni, BN Walker - 2020 - microsoft.com
Millions of people all around the world are participating in an unprecedented experiment of
working from home due the Covid-19 pandemic. There is no doubt that Working from Home …

Digital emotion regulation in everyday life

W Smith, G Wadley, S Webber, B Tag… - Proceedings of the …, 2022 - dl.acm.org
Two decades of focus on User Experience has yielded an array of digital technologies that
help people experience, understand and share emotions. Although the effects of specific …

Do we still need physical monitors? an evaluation of the usability of ar virtual monitors for productivity work

L Pavanatto, C North, DA Bowman… - 2021 IEEE Virtual …, 2021 - ieeexplore.ieee.org
Physical monitors require space, lack flexibility, and can become expensive and less
portable in large setups. Virtual monitors, on the other hand, can minimize those problems …

Breaking the screen: Interaction across touchscreen boundaries in virtual reality for mobile knowledge workers

V Biener, D Schneider, T Gesslein… - IEEE transactions on …, 2020 - ieeexplore.ieee.org
Virtual Reality (VR) has the potential to transform knowledge work. One advantage of VR
knowledge work is that it allows extending 2D displays into the third dimension, enabling …

Towards balancing VR immersion and bystander awareness

Y Kudo, A Tang, K Fujita, I Endo, K Takashima… - Proceedings of the …, 2021 - dl.acm.org
Head-mounted displays (HMDs) increase immersion into virtual worlds. The problem is that
this limits headset users' awareness of bystanders: headset users cannot attend to …

Evaluation of the novelty effect in immersive Virtual Reality learning experiences

I Miguel-Alonso, D Checa, H Guillen-Sanz, A Bustillo - Virtual Reality, 2024 - Springer
In this study, the novelty effect or initial fascination with new technology is addressed in the
context of an immersive Virtual Reality (iVR) experience. The novelty effect is a significant …

Wish you were here: Mental and physiological effects of remote music collaboration in mixed reality

R Schlagowski, D Nazarenko, Y Can, K Gupta… - Proceedings of the …, 2023 - dl.acm.org
With face-to-face music collaboration being severely limited during the recent pandemic,
mixed reality technologies and their potential to provide musicians a feeling of" being there" …

Waddlewalls: Room-scale interactive partitioning system using a swarm of robotic partitions

Y Onishi, K Takashima, S Higashiyama… - Proceedings of the 35th …, 2022 - dl.acm.org
We propose WaddleWalls, a room-scale interactive partitioning system using a swarm of
robotic partitions that allows occupants to interactively reconfigure workspace partitions to …