Immersive applications in museums: an analysis of the use of xr technologies and the provided functionality based on systematic literature review

V Komianos - JOIV: International Journal on Informatics Visualization, 2022 - joiv.org
Abstract Immersive technologies (Virtual, Augmented, and Mixed Reality) are widely used in
cultural heritage for communication, enhancing the visiting experience, and improving …

Strategic planning for virtual exhibitions and visitors' experience: A multidisciplinary approach for museums in the digital age

V Kamariotou, M Kamariotou, F Kitsios - Digital Applications in Archaeology …, 2021 - Elsevier
The research objectives of this paper are the recognition of the fundamental–and frequently
ignored–principles of what it entails to be 'digital'in cultural background and conclusions on …

Augmented reality to engage visitors of science museums through interactive experiences

E Spadoni, S Porro, M Bordegoni, I Arosio, L Barbalini… - Heritage, 2022 - mdpi.com
In the last years, interactive exhibitions based on digital technologies have become widely
common, thanks to their flexibility and effectiveness in engaging visitors and creating …

[PDF][PDF] Peluang Penelitian UI/UX pada Pengembangan Aplikasi Mobile: Systematic literature review.

UU Sufandi, D Trihapningsari, W Mellysa - Techno. com, 2022 - pdfs.semanticscholar.org
Aplikasi mobile merupakan salah satu bentuk perkembangan teknologi informasi yang terus
meningkat dari tahun ke tahun. Dalam perkembangan dunia digital, semakin mendorong …

[PDF][PDF] Quality Requirements of Electronic Procurement System for Enhancing its User Experiences (UX)

N Yusof, NL Hashim, A Hussain - International Journal on …, 2022 - researchgate.net
Presently, electronic (e-) procurement system is crucial for buying and selling supplies, and
services between the government and individuals over the online environment. E …

Z-sukupolven asiakaskokemus virtuaalimuseossa

A Niemelä - 2024 - oulurepo.oulu.fi
Covid-19-pandemia joudutti museoiden digiloikkaa ja museot ovat tuottaneet enenevissä
määrin virtuaalinäyttelyjä kokoelmistaan. Virtuaalimuseot mahdollistavat kulttuuriperinnön …

A Case Study of The Sarawak Cultural Village (SCV) Application: An Evaluation of User Perception of SCV Application

MSABA Ghani, SNBW Shamsuddin… - Sarawak Museum …, 2023 - museum.sarawak.gov.my
In the wake of the post-Covid-19 challenges affecting tourism and education, this study
delves into the growing importance of virtual museum applications as a means of cultural …

Application of Digital Virtual Art in 3D Film Animation Design Effect

Y Zhuang - The International Conference on Cyber Security …, 2023 - Springer
The appearance of 3D film and television animation (TA) has brought revolutionary changes
to the development of animation industry. Digital virtual art is a key element in the design of …

Analysis of how universal design principles impact on the perception of virtual museum interfaces

D Nicpoń, W Wach… - Journal of Computer …, 2023 - ph.pollub.pl
The research presented in this paper aims to analysis of the impact of using universal
design in implementation of virtual museum interfaces to user perception. Experiment uses …

[PDF][PDF] Applied studies on digital restoration display of antique buildings

Y Wu, J Yuan, Q Cai - Academic Journal of Architecture and …, 2023 - francis-press.com
In order to inherit history and satisfy modern people's aesthetic pursuit of historical-style
buildings, antique buildings are gradually being built. The application of digital technology in …