[HTML][HTML] Dimensions of Interactive Pervasive Game Design: Systematic Review

L Kai, WH Tan, EM Saari - JMIR Serious Games, 2023 - games.jmir.org
Background As the gaming industry grows around the world, playing pervasive games is
becoming an important mode of entertainment. A pervasive game is one in which the game …

SMASH: A distributed game engine architecture

D Maggiorini, LA Ripamonti, E Zanon… - … IEEE Symposium on …, 2016 - ieeexplore.ieee.org
In these last few years we are witnessing a change in the way video games are
implemented. Starting from an early age, where a single developer was sometimes in …

Opportunistic mobile networks

S Misra, BK Saha, S Pal - eBook,[Online]. Available: http://www. springer …, 2016 - Springer
As children, many of us were glued to the science fiction stories in comic books or television
shows. Arguably, computer-generated imagery (CGI) in the recent sci-fi shows or movies …

Delay tolerant networking over the metropolitan public transportation

A Bujari, S Gaito, D Maggiorini… - Mobile Information …, 2016 - Wiley Online Library
We discuss MDTN: a delay tolerant application platform built on top of the Public
Transportation System (PTS) and able to provide service access while exploiting …

Optimal configuration of active and backup servers for augmented reality cooperative games

A Bujari, L De Giovanni… - … and Computation: Practice …, 2018 - Wiley Online Library
Interactive applications as online games and mobile devices have grown in popularity. From
their combination, new and interesting cooperative services could be generated. For …

Consumer-oriented Head Mounted Displays: analysis and evaluation of stereoscopic characteristics and user preferences

D Gadia, M Granato, D Maggiorini… - Mobile Networks and …, 2018 - Springer
The increasing availability of advanced but affordable technologies is providing interesting
opportunities for the development of ICT applications for the social good. In particolar, the …

Building a qualified annotation dataset for skin lesion analysis trough gamification

F Balducci, P Buono - Proceedings of the 2018 International Conference …, 2018 - dl.acm.org
The deep learning approach has increased the quality of automatic medical diagnoses at
the cost of building qualified datasets to train and test such supervised machine learning …

Utility-based exploration for performance enhancement in opportunistic mobile networks

BK Saha, S Misra, S Pal - IEEE Transactions on Computers, 2015 - ieeexplore.ieee.org
Opportunistic mobile networks (OMNs), which are formed by mobile devices carried by
human users, present an interesting communication paradigm in the absence of access to …

Network analysis of the steam in-home streaming game system: poster

G Quadrio, A Bujari, CE Palazzi, D Ronzani… - Proceedings of the …, 2016 - dl.acm.org
This paper investigates one of the main game streaming services, the Steam In-Home
Streaming, to analyze the generated network traffic. Gathered data can be used to model …

A mobile serious game for computer science learning

CE Palazzi - … 12th Annual IEEE Consumer Communications and …, 2015 - ieeexplore.ieee.org
In less than a decade, mobile and wireless technology has quickly evolved providing us
means for pervasive computation and communication. Therefore, users quickly shifted from …