The emergence of smart devices (eg, smart watches and smart eyewear) is redefining mobile interaction from the solo performance of a smart phone, to a symphony of multiple …
We present a novel machine learning based algorithm extending the interaction space around mobile devices. The technique uses only the RGB camera now commonplace on off …
We present BeThere, a proof-of-concept system designed to explore 3D input for mobile collaborative interactions. With BeThere, we explore 3D gestures and spatial input which …
A Markussen, MR Jakobsen, K Hornbæk - Proceedings of the SIGCHI …, 2014 - dl.acm.org
Word-gesture keyboards enable fast text entry by letting users draw the shape of a word on the input surface. Such keyboards have been used extensively for touch devices, but not in …
Humans rely on eye gaze and hand manipulations extensively in their everyday activities. Most often, users gaze at an object to perceive it and then use their hands to manipulate it …
Smartwatches are a promising new interactive platform, but their small size makes even basic actions cumbersome. Hence, there is a great need for approaches that expand the …
We present Air+ Touch, a new class of interactions that interweave touch events with in-air gestures, offering a unified input modality with expressiveness greater than each input …
J Lu, D Forsyth - Proceedings of the IEEE conference on …, 2015 - openaccess.thecvf.com
We describe a method to produce detailed high resolution depth maps from aggressively subsampled depth measurements. Our method fully uses the relationship between image …
Freehand gesture interaction has long been proposed as anatural'input method for Augmented Reality (AR) applications, yet has been little explored for intensive applications …