While surface-based view synthesis algorithms are appealing due to their low computational requirements, they often struggle to reproduce thin structures. In contrast, more expensive …
Synthesizing photorealistic 4D human head avatars from videos is essential for VR/AR, telepresence, and video game applications. Although existing Neural Radiance Fields …
Neural radiance fields achieve unprecedented quality for novel view synthesis, but their volumetric formulation remains expensive, requiring a huge number of samples to render …
Y Jin, K Hu, J Liu, F Wang, X Liu - arXiv preprint arXiv:2309.05658, 2023 - arxiv.org
Volumetric video, which offers immersive viewing experiences, is gaining increasing prominence. With its six degrees of freedom, it provides viewers with greater immersion and …
Recent advances in view synthesis and real-time rendering have achieved photorealistic quality at impressive rendering speeds. While Radiance Field-based methods achieve state …
Neural Radiance Fields (NeRFs) have proven to be powerful 3D representations, capable of high quality novel view synthesis of complex scenes. While NeRFs have been applied to …
Z Hu, Y Zhang, C Liu, L Li, S Peng, X Zhou… - … on Computer Vision, 2025 - Springer
Differentiable surface rendering has significantly advanced 3D reconstruction. Existing the locarendering method assume sfacethat us employ linear approximation based oni planar …
C Ji, Y Li, Y Liao - European Conference on Computer Vision, 2025 - Springer
This work tackles the challenging task of achieving real-time novel view synthesis for reflective surfaces across various scenes. Existing real-time rendering methods, especially …
Neural radiance fields provide state-of-the-art view synthesis quality but tend to be slow to render. One reason is that they make use of volume rendering thus requiring many samples …