A lidar point cloud generator: from a virtual world to autonomous driving

X Yue, B Wu, SA Seshia, K Keutzer… - Proceedings of the …, 2018 - dl.acm.org
3D LiDAR scanners are playing an increasingly important role in autonomous driving as
they can generate depth information of the environment. However, creating large 3D LiDAR …

A survey of 3D object selection techniques for virtual environments

F Argelaguet, C Andujar - Computers & Graphics, 2013 - Elsevier
Computer graphics applications controlled through natural gestures are gaining increasing
popularity these days due to recent developments in low-cost tracking systems and gesture …

[图书][B] Handbook of virtual environments: Design, implementation, and applications

KS Hale, KM Stanney - 2014 - books.google.com
This second edition of a bestseller presents systematic and extensive coverage of the
primary areas of research and development within VE technology. It brings together a …

Augmented LiDAR simulator for autonomous driving

J Fang, D Zhou, F Yan, T Zhao, F Zhang… - IEEE Robotics and …, 2020 - ieeexplore.ieee.org
In Autonomous Driving (AD), detection and tracking of obstacles on the roads is a critical
task. Deep-learning based methods using annotated LiDAR data have been the most widely …

Raycursor: A 3d pointing facilitation technique based on raycasting

M Baloup, T Pietrzak, G Casiez - … of the 2019 CHI Conference on Human …, 2019 - dl.acm.org
Raycasting is the most common target pointing technique in virtual reality environments.
However, performance on small and distant targets is impacted by the accuracy of the …

Fully-occluded target selection in virtual reality

D Yu, Q Zhou, J Newn, T Dingler… - IEEE transactions on …, 2020 - ieeexplore.ieee.org
The presence of fully-occluded targets is common within virtual environments, ranging from
a virtual object located behind a wall to a datapoint of interest hidden in a complex …

Outline pursuits: Gaze-assisted selection of occluded objects in virtual reality

L Sidenmark, C Clarke, X Zhang, J Phu… - Proceedings of the 2020 …, 2020 - dl.acm.org
In 3D environments, objects can be difficult to select when they overlap, as this affects
available target area and increases selection ambiguity. We introduce Outline Pursuits …

Investigating bubble mechanism for ray-casting to improve 3d target acquisition in virtual reality

Y Lu, C Yu, Y Shi - 2020 IEEE Conference on virtual reality and …, 2020 - ieeexplore.ieee.org
Ray-casting, ie, a ray cast from a hand-held controller to select targets, is widely used in 3D
environments. Inspired by the bubble cursor [12] which dynamically resizes its selection …

3D selection with freehand gesture

G Ren, E O'Neill - Computers & Graphics, 2013 - Elsevier
The use of 3D computer graphics is important in a very wide range of applications. However,
user interaction with 3D applications is still challenging and often does not lend itself to …

Weighted pointer: Error-aware gaze-based interaction through fallback modalities

L Sidenmark, M Parent, CH Wu, J Chan… - … on Visualization and …, 2022 - ieeexplore.ieee.org
Gaze-based interaction is a fast and ergonomic type of hands-free interaction that is often
used with augmented and virtual reality when pointing at targets. Such interaction, however …