[图书][B] Games, puzzles, and computation

RA Hearn, ED Demaine - 2009 - books.google.com
This book explores the underlying mathematical reasons for why games and puzzles are
challenging and so much fun. It shows how games and puzzles can serve as powerful …

Playing games with algorithms: Algorithmic combinatorial game theory

ED Demaine - … Symposium on Mathematical Foundations of Computer …, 2001 - Springer
Combinatorial games lead to several interesting, clean problems in algorithms and
complexity theory, many of which remain open. The purpose of this paper is to provide an …

[HTML][HTML] On the complexity of connection games

É Bonnet, F Jamain, A Saffidine - Theoretical Computer Science, 2016 - Elsevier
In this paper, we study three connection games among the most widely played: havannah,
twixt, and slither. We show that determining the outcome of an arbitrary input position is …

[PDF][PDF] On the Complexity of Trick-Taking Card Games.

É Bonnet, F Jamain, A Saffidine - IJCAI, 2013 - florianjamain.org
Determining the complexity of perfect information trick-taking card games is a long standing
open problem. This question is worth addressing not only because of the popularity of these …

[PDF][PDF] Amazons, Konane, and cross purposes are PSPACE-complete

RA Hearn - Games of No Chance III, Proc. BIRS Workshop on …, 2005 - Citeseer
Amazons is a board game which combines elements of Chess and Go. It has become
popular in recent years, and has served as a useful platform for both game-theoretic study …

An enhanced solver for the game of Amazons

J Song, M Müller - … on Computational Intelligence and AI in …, 2014 - ieeexplore.ieee.org
The game of Amazons is a modern board game with simple rules and nice mathematical
properties. It has a high computational complexity. In 2001, the starting position on a 5× 5 …

The complexity of playing durak

É Bonnet - 25th International Joint Conference on Artificial …, 2016 - hal.science
Durak is a Russian card game in which players try to get rid of all their cards via a particular
at-tack/defense mechanism. The last player standing with cards loses. We show that, even …

Overview of Amazon chess' game playing algorithms

Y Sun, M Gao - 3rd International Conference on Applied …, 2023 - spiedigitallibrary.org
Amazon chess is a machine game with high dimension branches, in which the first step is
more than 2000 actions, so it is an ideal test platform for search algorithm and Monte Carlo …

Havannah and TwixT are PSPACE-complete

É Bonnet, F Jamain, A Saffidine - … , CG 2013, Yokohama, Japan, August 13 …, 2014 - Springer
Numerous popular abstract strategy games ranging from Hex and Havannah via TwixT and
Slither to Lines of Action belong to the class of connection games. Still, very few complexity …

Phutball is PSPACE-hard

D Dereniowski - Theoretical computer science, 2010 - Elsevier
Phutball is PSPACE-hard Page 1 Theoretical Computer Science 411 (2010) 3971–3978
Contents lists available at ScienceDirect Theoretical Computer Science journal homepage …